Midi-Fighter as USB game-controller? - Page 2
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  1. #11
    Tech Student
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    Quote Originally Posted by HerbStrike View Post
    the problem with bome was it would not recognise "aswd" as movement key's
    then i found this one
    http://www.charlie-roberts.com/midiStroke/
    but i need to work out what the button values are
    That is strange. I really couldn't tell you why you are having that kind of trouble. On my PC all you have to do is make a new translator, then record the incoming midi movement and finally assign it a key function. A, W, S, D. Etc...
    You can even do macro's. Do you have a mac?

  2. #12
    Tech Guru MiL0's Avatar
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    I could write something in Autohotkey that would achieve exactly what you're after. There's a midi library which allows you to convert qwerty keyboard presses to midi and viceversa (use midi controllers to control Windows functions for example):

    Check it: http://www.autohotkey.com/forum/viewtopic.php?t=59336

    Give me a shout if you need a hand

  3. #13
    Tech Guru HerbStrike's Avatar
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    Quote Originally Posted by HerbStrike View Post
    the problem with bome was it would not recognise "aswd" as movement key's
    then i found this one
    http://www.charlie-roberts.com/midiStroke/
    but i need to work out what the button values are
    worked out how to use this with the midi fighter but it does only do keystrokes so WASD does not work as movement as it does not hold down the key and repeat the signal...... bit stuck now
    anyone have any ideas?
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  4. #14

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    Something like this already exists.
    It's called a hitbox.
    http://hitboxarcade.com/AboutHB.aspx

  5. #15
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    You could also do what I did and use GlovePIE to convert MIDI to Keyboard presses.

    If you are using a mac, I'm pretty sure you can do this with Osculator.

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