As I am still new to all of this and still learning all the proper points in my tracks where I should come in and out (let alone setting all of this up as cue points), I have been pondering how I could best be able to check such stuff when the track is already running.
The solution I came up with for now is to assign to keyboard mappings that will duplicate the track in Deck A to Deck D and one from Deck B to Deck C. This way I can then use the monitor to skip around in the running track to find the key places in the track.
Is this sensible .. are there other suggestions you guys can give me?
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