If you set it is 'encoder' and direct it should cycle through the points.
on the x-fade the mod states would be spaced left to right
A 0---1---2---3---4---5---6---7 B
You'd need to set 0 - 3 to be Deck A heavy, and 4 - 7 to be Deck B heavy.
You'd then need 8 input maps for each deck assigned to the x-fade for each mod state. set as button > direct > set the direct amount.
for example
Mod State / Deck A / Deck B [bass knob positions]
0 / 0.65 / 0
1 / 0.6 / 0.2
2 / 0.55 /0.3
3 / 0.52 / 0.5
4 / 0.5 / 0.52
5 / 0.3 / 0.55
6 / 0.2 / 0.6
7 / 0 / 0.65
Bookmarks