The Ultimate FX Thread - Page 5
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  1. #41
    Tech Convert
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    4:50 minutes of this video click the red button, I need that button in command.

    I have mapped the x1 need the red button command xxDD

    video http://www.djtechtools.com/2011/02/0...treet-fighter/



  2. #42
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    "OH SHIT" Button - Use it if you have a track running out so you can mix out.

    You can do the same thing by mapping Loop Set & Loop Size Selector commands. But this mapping gives you a beatmasher effect when you move Knob 3 to chop up the loop vs. the glitch sound you get when you move loop size around.

    Add In > FX Unit > FX Unit Mode Selector / type-button / mode-direct / value-single
    Add In > FX Unit > Effect Selector / type-button / mode-direct / value-Beatslicer
    Add In > FX Unit > Dry/Wet / type-button / mode-direct / value-1.000
    Add In > FX Unit > Unit On / type-button / mode-Toggle (or hold)
    Add In > FX Unit > Button 3 / type-button / mode-Toggle (or hold)
    Add In > FX Unit > Knob 3 / type-fader/knob / mode-direct
    Add In > FX Unit > Knob 1 / type-button / mode-direct / value-0.000
    Add In > FX Unit > Knob 2 / type-button / mode-direct / value-0.000

    Make same FX unit assignment for all commands.

  3. #43
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    Quote Originally Posted by Stewe View Post
    To force your fader/knob to set ^this^ values on start the modifier needs to be set in order to jump to value 1 when fader is in down position and to automatically switch value back to 0 once the fader is moved and to all the way up - return fader back to down position and BOOM the modifier value is back to 1. To set modifier behavior in the way I've described follow this steps:

    Add in > Modifier #1 > check INVERT > set type-button > set interaction-hold > set value-1
    Add in > Modifier #1 > set type-button > set interaction-direct > set value-0
    I'm still trying to understand the concept. But here's what I mapped for the modifier behavior you described (I think). Below in BOLD are the changes I made. Not sure if this is controller specific?

    Add in > Modifier #1 > check INVERT > set type-FADER/KNOB > set interaction-DIRECT
    Add in > Modifier #1 > set type-button > set interaction-HOLD > set value-0

    Definitely interested in hearing more about the super knob trick you are describing. Also, still working on 2.6 MacroFX like we had discussed w/ this type of mod. Thx man.
    Last edited by jthightower45; 01-15-2013 at 03:15 AM.

  4. #44
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    Quote Originally Posted by bobg View Post
    4:50 minutes of this video click the red button, I need that button in command. I have mapped the x1 need the red button command xxDD video http://www.djtechtools.com/2011/02/0...treet-fighter/
    You will need one modifier to replicate this. Map M1=1 (direct) for all the effect buttons and M1=0 (direct) for bank button (red). Now just add M1=1 for all FX on commands.

  5. #45
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    Quote Originally Posted by jthightower45 View Post
    Add in > Modifier #1 > check INVERT > set type-FADER/KNOB > set interaction-DIRECT Add in > Modifier #1 > set type-button > set interaction-HOLD > set value-0
    "FADER/KNOB" part is incorrect... Make sure to follow settings from original post.

  6. #46
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    I'll smoke some green. Stewe thank you very much.

    I'll try tonight

  7. #47
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    Quote Originally Posted by Stewe View Post
    "FADER/KNOB" part is incorrect... Make sure to follow settings from original post.
    Type-button > set interaction-HOLD doesn't produce the invent check box. The only way I could make it work is w/ Fader/Knob. You can see in vid below.


  8. #48
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    Quote Originally Posted by jthightower45 View Post
    Type-button > set interaction-HOLD doesn't produce the invent check box.
    You should check 'invert' before setting interaction to hold. Set fader type > click invert > change type into button.

  9. #49
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    my English is very bad

    Could you send me an example

    e.g.




    add in/modifier/buton/direc/m1=1 this boton red

    addin/modifier/buton/direc/m1=0 boton fx

    add inn /modifier/buton/direc/m1=1 boton fx


    ???żżż???










  10. #50
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    @bobg kali man
    Modifier / button-direct / value=1 (red button)
    Modifier / button-direct / value=0 (effect on button)
    FX on / M1=0 / button-hold
    FX on / M1=1 / button-direct / value=0 (directly disengages effect)

    And here's a video in action:

    http://www.youtube.com/watch?v=3zsd-ChS4uA&feature=youtu.be

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