The Ultimate FX Thread
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  1. #1
    Tech Mentor 0Notice's Avatar
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    Default The Ultimate FX Thread

    Introduction and Goals of "The Ultimate FX Thread"

    This thread is going to be dedicated to posting an evolving list of FX parameters. Anyone who has any custom instant press, Super Fader, Super Knob or Jog FX mappings, please post them on here so others can learn how to map FX and eventually create their own. Thanks, lets hope this gets good feedback!

    This thread now contains all of the Instant Gratification parameters!
    Soon to have Jog FX parameters!

    TABLE OF CONTENTS:

    Post 2: Instant Press FX, Instant Grat

    Post 3: Smart Knobs

    Post 4: Jog Wheels

    Post 5: Specials

    Post 6: Tutorials on Advanced Modifiers

    Post 7: TSI Files
    Last edited by Stewe; 11-24-2017 at 04:52 PM.
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  2. #2
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    Default Instant Press FX

    Instant Press FX

    Turntable 'Rewind'

    Add In > FX Unit > Effect Selector / type-button / mode-direct / value-TurntableFX
    Add In > FX Unit > Dry/Wet / type-button / mode-direct / value-0.500
    Add In > FX Unit > Knob 1 / type-button / mode-direct / value-1.000
    Add In > FX Unit > Knob 2 / type-button / mode-direct / value-0.555
    Add In > FX Unit > Knob 3 / type-button / mode-direct / value-0.511
    Add In > FX Unit > Unit On / type-button / mode-direct / value-1
    Add In > FX Unit > Button 2 / type-button / mode-direct / value-0
    Add In > FX Unit > Button 3 / type-button / mode-hold (or toggle)
    Add In > FX Unit > FX Unit Mode Selector / type-button / mode-direct / value-single
    Add In > FX Unit > FX Store Preset / type-button / mode-trigger

    Make same FX unit assignment for all commands.

    1 Button Masher Combo

    First press:
    -Set Fx unit #1 to group mode
    -Set M1=1
    -Loading Beatmasher and Transpose Stretch to unit #1
    -Set dry/wet to max-1.000
    -Set Beatmasher amount to 0.600
    -Set Transpose Stretch amount to 0.900 (ready)
    -Beatmasher on (direct 1)

    Second press:
    -Set M1=2
    -Set Beatmasher amount to 0.800

    Third press:
    -Set M1=3
    -Set Beatmasher ammount to 0.900

    Fourth press and hold:
    -Set M1=0
    -Set Beatmasher amount to 1.000
    -Decrease Transpose amount (sweep)
    -Transpose on (hold)

    Submitted by: Stewe

    4 Button Ramp Delay



    This button combo is variation to rattle snake effect that Dubfire often uses in sets. It's pretty cool for making transitions between tracks or for spicing up tracks on the fly.

    Make sure to set FX Unit in to single effect mode

    Button 1:
    Unit On = hold
    Button 2 = 0
    Button 3 = 1
    D/W = 0.550
    Knob 1 = 0.700
    Knob 2 = 0.350
    Knob 3 = 0.500

    Button 2:
    Unit On = hold
    Button 2 = 0
    Button 3 = 1
    D/W = 0.550
    Knob 1 = 0.700
    Knob 2 = 0.350
    Knob 3 = 0.650

    Button 3:
    Unit On = hold
    Button 2 = 0
    Button 3 = 1
    D/W = 0.550
    Knob 1 = 0.700
    Knob 2 = 0.350
    Knob 3 = 0.800

    Button 4:
    Unit On = hold
    Button 2 = 0
    Button 3 = 1
    D/W = 0.550
    Knob 1 = 0.700
    Knob 2 = 0.350
    Knob 3 = 0.950

    Instant Grat Values

    Button 1: Reverb, fx1, unit2

    Add in > FX Unit > DryWet / type-button / mode-direct / value-1.000
    Add in > FX Unit > Knob 1 / type-button / mode-direct / value-0.300
    Add in > FX Unit > Effect Selector / type-button / mode-direct / value-Reverb
    Add in > FX Unit > Button 1 / type-button / mode-hold
    Add in > FX Unit > FX Unit Mode Selector / type-button / mode-direct / value-Group
    Add in > FX Unit > FX Store preset / type-button / mode-trigger

    Button 2: T3Delay, fx3, unit3

    Add in > FX Unit > DryWet / type-button / mode-direct / value-0.600 (returns d/w back to 0.150 on release)
    Add in > FX Unit > Knob 3 / type-button / mode-ditect / value-0.600
    Add in > FX Unit > Effect Selector / type-button / mode-direct / value-T3Delay
    Add in > FX Unit > Button 3 / type-button / mode-hold
    Add in > FX Unit > FX Unit Mode Selector / type-button / mode-direct / value-Group
    Add in > FX Unit > FX Store preset / type-button / mode-trigger

    Button 3: Filter 92: LFO, fx2, unit3

    Add in > FX Unit > DryWet / type-button / mode-direct / value-1.000
    Add in > FX Unit > Knob 3 / type-button / mode-ditect / value-0.300
    Add in > FX Unit > Effect Selector / type-button / mode-direct / value-F92-0
    Add in > FX Unit > Button 3 / type-button / mode-hold
    Add in > FX Unit > FX Unit Mode Selector / type-button / mode-direct / value-Group
    Add in > FX Unit > FX Store preset / type-button / mode-trigger

    Echo Freeze

    Add in > FX Unit > Effect Selector / type-button / mode-direct / value-Delay
    Add in > FX Unit > Unit On / type-button / mode-toggle
    Add in > FX Unit > Button 2 / type-button / mode-toggle
    Add in > FX Unit > Button 3 / type-button / mode-direct / value-0
    Add in > FX Unit > DryWet / type-button / mode-direct / value-0.300
    Add in > FX Unit > Knob 1 / type-button / mode-direct / value-0.600
    Add in > FX Unit > Knob 2 / type-button / mode-direct / value-0.400
    Add in > FX Unit > Knob 3 / type-button / mode-direct / value-0.300
    Add in > FX Unit > FX Unit Mode Selector / type-button / mode-direct / value-Single
    Add in > FX Unit > FX Store preset / type-button / mode-Trigger

    4 Button Maher Combo

    Button 1:

    Add in > Modifier 1 > type-button / mode-hold > value=1
    Add in > FX Unit > Dry/Wet > type-button / mode-direct / value=1.000
    Add in > FX Unit > Knob 1 > type button / mode-direct / value=0.600
    Add in > FX Unit > Knob 2 > type button / mode-direct / value=1.000
    Add in > FX Unit > Button 1 > type button / mode-hold
    Add in > FX Unit > Effect Selector > type button / mode-direct / value=Beatmasher
    Add in > FX Unit > FX Unit Mode > type button / mode-direct / value=Group
    Add in > FX Unit > FX Store Preset > type button / mode-trigger

    Button 2:

    Add in > Modifier 1 > modCon - M1=1 / type-button / mode-hold > value=2
    Add in > Modifier 1 > type-button / mode-direct (inverted)> value=0
    Add in > FX Unit > Dry/Wet > type-button / mode-direct / value=1.000
    Add in > FX Unit > Knob 1 > type-button / mode-direct / value=0.800
    Add in > FX Unit > Button 1 > type-button / mode-hold
    Add in > FX Unit > Effect Selector > type-button / mode-direct / value=Beatmasher
    Add in > FX Unit > FX Unit Mode > type-button / mode-direct / value=Group
    Add in > FX Unit > FX Store Preset > type-button / mode-trigger

    Button 3:

    Add in > Modifier 1 > modCon - M1=2 / type-button / mode-hold > value=3
    Add in > Modifier 1 > type-button / mode-direct (inverted)> value=0
    Add in > FX Unit > Dry/Wet > type-button / mode-direct / value=1.000
    Add in > FX Unit > Knob 1 > type-button / mode-direct / value=0.900
    Add in > FX Unit > Button 1 > type-button / mode-hold
    Add in > FX Unit > Effect Selector > type button / mode-direct / value=Beatmasher
    Add in > FX Unit > Effect Selector > type button / mode-direct / value=Transpose Stratch
    Add in > FX Unit > FX Unit Mode > type button / mode-direct / value=Group
    Add in > FX Unit > FX Store Preset > type button / mode-trigger

    Button 4:

    Add in > Modifier 1 > type-button / mode-direct (inverted)> value=0
    Add in > FX Unit > Knob 1 > type-button / mode-direct / value=1.000
    Add in > FX Unit > Knob 2 > type-button / mode-dec > button options / auto repeat / resolution-Coarse
    Add in > FX Unit > Knob 3 > type-button / mode-direct / value=0.740
    Add in > FX Unit > Knob 3 > type-button / mode-dec > button options / auto repeat / resolution-Default
    Add in > FX Unit > Button 1 > type-button / mode-hold
    Add in > FX Unit > Button 2 > modCon - M1=3 / type-button / mode-hold
    Add in > FX Unit > Button 2 > type-button / mode-direct (inverted) / value=0
    Add in > FX Unit > Button 3 > modCon - M1=3 / type-button / mode-hold
    Add in > FX Unit > Button 2 > type-button / mode-direct (inverted) / value=0
    Add in > FX Unit > Effect 1 Selector > type button / mode-direct / value=Beatmasher
    Add in > FX Unit > Effect 3 Selector > type button / mode-direct / value=Filter
    Add in > FX Unit > FX Unit Mode > type button / mode-direct / value=Group
    Add in > FX Unit > FX Store Preset > type button / mode-trigger

    Button 1: Gater, fx1, unit1

    Add in > FX Unit > DryWet / type-button / mode-direct / value-1.000
    Add in > FX Unit > Knob 1 / type-button / mode-ditect / value-0.500
    Add in > FX Unit > Effect Selector / type-button / mode-direct / value-Gater
    Add in > FX Unit > Button 1 / type-button / mode-hold
    Add in > FX Unit > FX Unit Mode Selector / type-button / mode-direct / value-Group
    Add in > FX Unit > FX Store preset / type-button / mode-trigger

    Button 2: Gater, fx1, unit1

    Add in > FX Unit > DryWet / type-button / mode-direct / value-1.000
    Add in > FX Unit > Knob 1 / type-button / mode-ditect / value-0.700
    Add in > FX Unit > Effect Selector / type-button / mode-direct / value-Gater
    Add in > FX Unit > Button 1 / type-button / mode-hold
    Add in > FX Unit > FX Unit Mode Selector / type-button / mode-direct / value-Group
    Add in > FX Unit > FX Store preset / type-button / mode-trigger

    Button 3: F-0, fx2, unit1

    Add in > FX Unit > DryWet / type-button / mode-direct / value-1.000
    Add in > FX Unit > Knob 2 / type-button / mode-ditect / value-0.400
    Add in > FX Unit > Effect Selector / type-button / mode-direct / value-Gater
    Add in > FX Unit > Button 2 / type-button / mode-hold
    Add in > FX Unit > FX Unit Mode Selector / type-button / mode-direct / value-Group
    Add in > FX Unit > FX Store preset / type-button / mode-trigger

    Button 4: LOFI, fx3, unit1

    Add in > FX Unit > DryWet / type-button / mode-direct / value-1.000
    Add in > FX Unit > Knob 3 / type-button / mode-ditect / value-0.3.00
    Add in > FX Unit > Effect Selector / type-button / mode-direct / value-Gater
    Add in > FX Unit > Button 3 / type-button / mode-hold
    Add in > FX Unit > FX Unit Mode Selector / type-button / mode-direct / value-Group
    Add in > FX Unit > FX Store preset / type-button / mode-trigger
    Last edited by Stewe; 11-24-2017 at 04:41 PM.
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  3. #3
    Tech Mentor 0Notice's Avatar
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    Default Super Knobs

    Smart Knob FX

    Instant Build Up

    Add in > FX Unit > Effect Selector 1 / type-button / mode-direct / value- Iceverb
    Add in > FX Unit > Effect Selector 2 / type-button / mode-direct / value- Peak Filter
    Add in > FX Unit > Effect Selector 3 / type-button / mode-direct / value- Reverb
    Add in > FX Unit > Modifier X / type- knob / mode-relative / rotary sensitivity - 10% / rotary acceleration - 0%
    Add in > FX Unit > Button 1 / type- button / mode-direct / value - 1
    Add in > FX Unit > Button 2 / type- button / mode-direct / value - 1
    Add in > FX Unit > Button 3 / type- button / mode-direct / value - 1 / Modifier X - 3
    Add in > FX Unit > Button 3 / type- button / mode-direct / value - 0 / Modifier X - 2
    Add in > FX Unit > D/W Adjust / type- knob / mode-direct
    Add in > FX Unit > Knob 1 / type- knob / mode-direct
    Add in > FX Unit > Knob 2 / type- knob / mode-direct
    Add in > FX Unit > Knob 3 / type- knob / mode-direct
    Add in > FX Unit > FX Unit mode selector / type- button / mode-direct / value- group

    Make same FX unit assignment for all commands.

    Submitted by: 0Notice

    White Noise (ish) effect

    Add in > FX Unit > Effect Selector 1 / type-button / mode-direct / value- Gater
    Add in > FX Unit > Effect Selector 2 / type-button / mode-direct / value- Mulholland Drive
    Add in > FX Unit > Effect Selector 3 / type-button / mode-direct / value- Peak Filter
    Add in > FX Unit > Button 1 / type- button / mode-Hold
    Add in > FX Unit > Button 2 / type- button / mode-Hold
    Add in > FX Unit > Button 3 / type- button / mode-Hold
    Add in > FX Unit > Button 3 / type- button / mode-Hold
    Add in > FX Unit > D/W Adjust / type- knob / mode-direct
    Add in > FX Unit > Knob 1 / type- knob / mode-relative / Rotary Sensivity - 23% / Rotary Acceleration - 0%
    Add in > FX Unit > Knob 2 / type- knob / mode-relative / Rotary Sensivity - 100% / Rotary Acceleration - 0%
    Add in > FX Unit > Knob 3 / type- knob / mode-relative / Rotary Sensivity - 70% / Rotary Acceleration - 20%

    Make same FX unit assignment for all commands.

    Submitted by: The Pancaker

    Tape Delay Build:



    Effect ON/reset button (Unit #1):
    Add In > FX Unit > Unit On / button-toggle
    Add In > FX Unit > Button 2 / button-toggle
    Add In > FX Unit > Button 3 / button-direct / value=0
    Add In > FX Unit > Effect Selector / button-direct / value=Tape Delay
    Add In > FX Unit > FX Unit Mode Selector / direct-Single
    note: Before you engage the effect button 2 should be ON in order for mapped BUTTON to toggle between 'unit ON' and 'button 2' on each press.

    Macro knob:
    Add In > FX Unit > Dry/Wet / fader-relative / rotary sensitivity=80% ; acceleration=0% / Unit 1
    Add In > FX Unit > Knob 1 / button-direct / value=0.620 / Unit 1
    Add In > FX Unit > Knob 2 / button-direct / value=0.690 / Unit 1
    Add In > FX Unit > Knob 3 / fader-direct / Unit 1
    Add In > FX Unit > Dry/Wet / fader-relative / rotary sensitivity=65% ; acceleration=0% / Unit 2
    Add In > FX Unit > Knob 1 / fader-relative / rotary sensitivity=55% ; acceleration=0% / Unit 2
    Add In > FX Unit > Knob 2 / button-direct / value=0.050 / Unit 2
    Add In > FX Unit > Knob 3 / button-direct / value=0.850 / Unit 2
    Add In > FX Unit > Button 1 / button-hold / Unit 2
    Add In > FX Unit > Button 2 / button-hold / Unit 2
    Add In > FX Unit > Button 3 / button-hold / Unit 2
    Add In > FX Unit > Effect Selector / button-direct / value=Transpose Stretch / Unit 2
    Add In > FX Unit > Effect Selector / button-direct / value=Reverb / Unit 2
    Add In > FX Unit > Effect Selector / button-direct / value=Peak Filter / Unit 2
    Add In > FX Unit > FX Unit Mode Selector / direct-Group / Unit 2
    note: Before using this knob, Transpose should be set for 0.500
    Last edited by Stewe; 07-30-2014 at 06:00 PM.
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  4. #4
    Tech Mentor 0Notice's Avatar
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    Default Jog Fx

    Jog Fx

    Ean Golden Jog Peak/Delay FX Edit

    Made for S4

    All of the 0Notice Jog Fx will be mapped with Group Fx on Unit 1 and Single on Unit 2.

    FX Unit mode selector > Fx Unit 1 > Button > Direct > Group
    FX Unit mode selector > Fx Unit 2 > Button > Direct > Single

    All Assigned to Jog Touch:

    Effect 1 Selector > Fx Unit 1 > Button > Direct > Beatmasher 2
    Effect 2 Selector > Fx Unit 1 > Button > Direct > Peak Filter
    Effect 1 Selector > Fx Unit 2 > Button > Direct > Delay
    Button 1 > Fx Unit 1 > Button > Hold
    Button 2 > Fx Unit 1 > Button > Hold
    Dry/Wet Adjust (Fx Unit) > Fx Unit 1 > Button > Direct > 1
    Knob 1 > Fx Unit 1 > Button > Direct > .5
    Knob 2 > Fx Unit 1 > Button > Direct > .6
    Unit On > Fx Unit 2 > Button > Hold
    Dry/Wet Adjust (Fx Unit) > Fx Unit 2 > Button > Direct > .25
    Knob 1 > Fx Unit 2 > Button > Direct > .1
    Knob 2 > Fx Unit 2 > Button > Direct > .1
    Knob 3 > Fx Unit 2 > Button > Direct > .3

    All Assigned to Jog Encoder:

    Dry/Wet adjust (Fx Unit) > Unit 1 > Encoder > Relative > R.S. = 70% > R.A = 0%
    Knob 1 > Unit 1 > Encoder > Relative > R.S. = 100% > R.A. = 0%
    Knob 2 > Unit 1 > Encoder > Relative > R.S. = 90% > R.A. = 0%
    Last edited by 0Notice; 02-09-2013 at 06:36 PM.
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  5. #5
    Tech Mentor 0Notice's Avatar
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    Default Specials

    Specials

    Laser Stretch

    D/W set at 100% (direct-hold)
    Beatmasher w/ (4) buttons each launching parameter values at 50%, 70% 90%, & 100% (Hold-on)
    LaserSlicer w/ a Fader controlling 50-0% of parameter value (inverted control)
    Strrretch w/ a fader controlling 50-100% of paramerter value.
    Faders have to be in realitve mode w/ sensitivity @70% and accelertion @0%
    (1) Button (hold-on) to turn on both MacroFX. **Note MacroFX are not active if paramter value is at 50%.
    Start w/ faders are all the way down and set LaserSlicer and Strretch slow macro at parameter value 50% initially before controlling.



    Submitted by: jthightower45
    Last edited by 0Notice; 02-17-2013 at 10:17 PM.
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  6. #6
    Tech Mentor 0Notice's Avatar
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    Default Tutorials on Advanced Modifiers

    Route FX Mapping concept.

    B is for Beatmesher is keyboard mapping to call up for any effect instantly.

    ---------------------------------------------------------------------------------------------------------

    Smart Knob: Set start value for any FX parameter [Tutorial]

    This is mapping should be fairly simple and as title says it allows the user to set any particular value at the moment the knob is turned from the far left position (start value). In this tutorial I will use the Deck A Filter as an example of creating a high pass filter knob.

    Step one:

    Add a modifier and map it to any fader/knob - I'm using M1 here but feel free to map which ever is available/free in your mappings. It should look like this:

    Add In > Modifier 1 / type=button / interaction=hold / value=1



    Step two:

    Go ahead and add the FX parameter you wish to modulate. I'll be setting the channel A Filter in the mixer.

    Add In > Mixer > Filter Adjust / condition M1=0 / type=button / interaction=direct / value=0.500



    This command will take care of setting my filter knob back to zero (center) each time I start modulating the knob to the right starting from far left position.

    Step three:

    So we'll need another command which actually adjusts the amount of the filter to create a high pass modulation... Inverting this command will turn this knob in to a low pass filter.

    Add In > Mixer > Filter Adjust / condition M1=1 / type=fader / interaction=relative / rotary sensitivity=70%



    Final Step:

    We also want to engage/toggle the effect when the knob is turned from start position. Right?

    Add In > Mixer > Filter On / type=button / interaction=hold



    Download the mapping file: Attachment 22875

    If you find anything is confusing you please let me know in the comments. Hope you like and enjoy!
    Best,

    --------------------------------------------------------------------------------------------------------

    Relative Modifier Mapping Technique



    This mapping technique will allow some more creative fader/knob usage on any MIDI controller. To start with experimenting go ahead and add one modifier which is free in your mapping... We'll be using modifier #1 in this example

    Add In > Modifier 1 > apply the settings same as in the image below



    Time to test. Move the fader and notice that modifier value will toggle in between 0 to 7 but, the state will change right at the knob center position which allows for super knob functionality in your mapping.

    Short example of this technique combined with an Echo-Freeze effect.


    Let's try do some mappings. We can start by assigning an effect button but in our case we want this button to get activated when the fader passes the center position and remain activated if you continue moving knob to the very end. Once you bring it back to center and slide back to zero value the effect turns off and remains in this state.

    Map button commands to the same Fader with Modifier 1:
    Add In > FX Unit > Button 1 / M1=0 / type=button / interaction=direct / value=0 / assign FX Unit target
    Add In > FX Unit > Button 1 / M1=7 / type=button / interaction=direct / value=1 / assign FX Unit target

    This is vary basic setup which helps show what this technique can let you do. I hope you guys like and find some great use cases where this modifier technique shows it's full potential!
    Last edited by Stewe; 11-24-2017 at 04:52 PM.
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  7. #7
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    Last edited by Stewe; 11-24-2017 at 05:01 PM. Reason: added TSI's
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  8. #8
    Tech Guru MWagner's Avatar
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    Default

    Thanks for making this thread, very useful.
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  9. #9

    Default

    Agreed!

  10. #10
    Tech Guru MWagner's Avatar
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    Default

    I'm a little confused, on this one:

    Quote Originally Posted by 0Notice View Post
    Istant Press FX

    Turntable 'Rewind'

    Add In > FX Unit > Effect Selector / type-button / mode-direct / value-TurntableFX
    Add In > FX Unit > Dry/Wet / type-button / mode-direct / value-0.500
    Add In > FX Unit > Knob 1 / type-button / mode-direct / value-1.000
    Add In > FX Unit > Knob 2 / type-button / mode-direct / value-0.555
    Add In > FX Unit > Knob 3 / type-button / mode-direct / value-0.511
    Add In > FX Unit > Unit On / type-button / mode-direct / value-0
    Add In > FX Unit > Button 2 / type-button / mode-direct / value-0
    Add In > FX Unit > Button 3 / type-button / mode-hold (or toggle)
    Add In > FX Unit > FX Unit Mode Selector / type-button / mode-direct / value-single
    Add In > FX Unit > FX Store Preset / type-button / mode-trigger

    Make same FX unit assignment for all commands.

    Submitted by: Stewe
    Doesn't this line prevent the effect from turning on at all?

    Quote Originally Posted by 0Notice View Post
    Add In > FX Unit > Unit On / type-button / mode-direct / value-0
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