This "Knob Snap" feature is basically just a hold type modifier button and can be really easily created.
Add In > Modifier / type=button / interaction=hold / value=1
But it's better to see what modifier is already assigned for Shift buttons S2 mapping - if I'm correct it's M1 for A side and M2 for B side of the controller. To test this buttons just hold shift while you take a look in to little modifier condition displays in the controller manager.
And these are commands you want to modify:
Left Shift: Deck A
High EQ / Fader-direct (M1=0)
Mid EQ / Fader-direct (M1=0)
Low EQ / Fader-direct (M1=0)
Filter / Fader-direct (M1=0)
Volume / Fader-direct (M1=0)
Right Shift: Deck B
High EQ / Fader-direct (M2=0)
Mid EQ / Fader-direct (M2=0)
Low EQ / Fader-direct (M2=0)
Filter / Fader-direct (M2=0)
Volume / Fader-direct (M2=0)
I had this kind of knobs in my BCD mapping
Also used Shift+Fader to kill EQ on my CNTRL:R
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