Code:
Add Out ---> Deck Common ---> Beat Phase
Assignment: Deck A [duplicate this assignment for decks B, C and D]
Control: LED
Interaction: Output
Controller Range : 0.0/0.5
Blend: X
MIDI Range Min: 5 (With the K1/K2 this means Color ON)
MIDI Range Max: 127 (With the K1/K2 this means Color ON)
Mapped To: [MIDI Key for AMBER]
Condition1: Deck Play [deck of your choice] = OFF
Add Out ---> Deck Common ---> Beat Phase
Assignment: Deck [deck of your choice]
Control: LED
Interaction: Output
Controller Range : 0.0/0.5
Blend: X
MIDI Range Min: 0 (With the K1/K2 this means Color OFF)
MIDI Range Max: 127 (With the K1/K2 this means Color ON)
Mapped To: [MIDI Key for GREEN]
Condition1: Deck Play [deck of your choice] = ON
That's a total of 5 assignments, 4 for the AMBER static LED, 1 for the GREEN blinking LED.
If you are wondering why so many and why BeatPhase, read my previous posts in this thread. K1/K2 LEDs are kind of sticky.
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