Performance Template for the Push 2
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  1. #1

    Default Performance Template for the Push 2

    Hey guys,

    This is a little self-promotion - but I know my work with Ableton has been pretty popular here in the past, and I figure that it'll be of interest to some of you guys!

    I’ve just released a comprehensive performance template for Ableton Live: designed for the Push 2, but useable with the Push 1, the Launchpad Pro, and any similar controller. All the details & videos are available at

    Over the last few years I’ve done a bunch of work building live performance systems for jazz musicians, singer-songwriters, DJs, hip-hop artists, and my own project: Coma Cartel. I’ve learned a lot about using Live with bands, as a solo artist, and as a synthesist.

    With this template I’ve taken all the techniques I’ve developed and put them into a cohesive whole: designed for a seamless blend of electronic & live performance, and completely useable while playing instruments or singing. The whole thing is built without any custom scripts or MIDI mapping, and it ships with a bunch of material from Coma Cartel that’s used for demonstration.

    The template itself costs $20, but all the techniques I’ve used are broken down in a series of free tutorial videos that should help other artists learn to reproduce what I’ve done!


  2. #2
    Tech Guru astromech's Avatar
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    Jun 2009
    West Yorkshire


    Clever to use custom vocals like that for the trailer.

    Slightly unrelated: Have you got any tips/suggestions regarding a template for use similar to Dubfire or Hawtin? Right now, I have drum racks for 606, 808, 909, along with random hats, claps, snares, a loop in capture channel, side chained white noise generator, and some drum loops and other samples.
    A&H Xone:96 | Xone:K1 | 2 x 1210s | Traktor Pro 3 | Apple Macbook Pro (2015) 13" | Sennheiser HD7 DJ | Maschine Mikro Mk3

  3. #3


    Honestly, I just sang whatever came into my head

    My guess would be a lot of MIDI clips, and external analog synths to generate the sounds. That, or massively round-robined samples to keep things sounding less static (Goldbaby is your friend)

    Lots of delay return channels with different processing would work as well.

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