You dont need to have the ability to make stuff.
My mate did 3d/Product design at Uni. He designs stuff for some amazing companies.
Its often the idea and the design that comes first. Leave the "how to make it" to the brainiacs.
You dont need to have the ability to make stuff.
My mate did 3d/Product design at Uni. He designs stuff for some amazing companies.
Its often the idea and the design that comes first. Leave the "how to make it" to the brainiacs.
yeah i wanna know the same thing sortof, i am going into uni soon and one to become a product engineer in the djing world, what subjects do i have to study and so on. i have already done some cool drawings of some crazy and wakkey controllerism stuff and even new age tts and a hole bunch of stuff. where do i begin ?
You're looking for a Product Management position. If you don't have a degree in a related field, you should also look at starting as a Product Specialist for a company first.
My plans, when I have free time...is to design some stuff up using a modeling software. UGNX, ProE, Catia, Solidworks, etc...
Post my designs on here, get input make changes, get a following and then if a company wants to jump on board then so be it. If they steal designs then so what, if you came up with an original idea once then you can do it again.
This is true.
A lot of the technical aspects of 3D prototyping can be self-taught. Why not look into a design course to get intro'd to basic concepts of design/materials/manufacturing. While on the whole not essential there are a lot of people (especially in Asia/India/Middle East) who are into pre-viz and product design.
Since you have a penchant for a particular market why not get cranking and put you design to digits--maybe you'll stand out from the pack.
industrial design
Hard work is a must. And learning is a must, a couple doodles on a napkin aint' gonna cut it man. You gotta really invest you time, $, and effort into this if you really want to get big. No two ways around it. Make ideas, make prototypes, start a blog, and let the world know. I mean look at faderless fret guy, had no clue where to start, its been 3-4 years and still isn't out, but I bet that thing could revolutionize the scratch game.
http://www.djtechtools.com/2011/09/1...retless-fader/
I am a product manager for a software company. It sounds like that is what you want to do. The reality is though, your greatest ideas will only every figure into a relatively small percentage of what goes into a product. Customer feedback, sales intelligence, competitive analysis, partner opportunities and tech support triage play the most significant role in how a product gets developed. This is generally because companies have historically lost millions of dollars or even their entire business betting on the good ideas of a few individuals. One sub par product, delayed release, or missed market opportunity can be fatal. Look at Nokia, Rim, Voodoo Graphics, America Motorcar manufacturers etc. Product management is all about listening to the customer base and translating those needs into design stories. The model is generally the same whether its software, widgets or Juice Tigers. In fact, a good product manager should be able to move between companies as different as those and be just as effective.
There are multiple paths into product management and they all take time. My current position requires 10+ years of experience and an MBA. The reality is that I have a handful of GCSEs, no A Levels and certainly no degree. I did however spent 15 years working my way up from building computers for a firm in a basement in Hamburg and through various networking and tech support roles before I hit my first PM gig in 2003. Product Managers have a tough job as they have to have both the marketing and technical skills and be able to peer manage in order to get things done without relying on subordinates.
If all of that sounds like a major pain in the arse, you can always try and get a gig at a smaller/younger company or start something yourself. These kinds of places have less rigid requirements and will be more inclined to let their employees flex their creative strengths. They all pay next to nothing and often get acquired or fold. If you have that million dollar idea you can certainly get somewhere providing you know what you are doing. These days however, investors are much more conservative and want to see market traction before they start writing checks.
There is no easy way. I'd be happy to chat with you more if you are really serious about doing something.