tonight i will give it a try. thanks
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tonight i will give it a try. thanks
hi there,
this could be redundant, but you can find some pictures of what is going on
http://2.bp.blogspot.com/-pHOR-XA7SQ...ovepie%2B1.jpg
here the pots are set to zero, 4 buttons are pressed and nothing
http://3.bp.blogspot.com/--lg1o6tPmC...ovepie%2B2.jpg
here the pot Z is in half and now the 4 buttons work
as you can see, in the gamepad monitor, the buttons are pressed...
i've also tried to change the script for key presses like this:
w = Joystick1.Button1
s = Joystick1.Button2
f = Joystick1.Button3
h = Joystick1.Button4
f = Joystick1.Button5
and the problem is the same...
one last debug attempt... this script won't send out any midi at all, just sets variables when the buttons are pressed, just to totally get the pots code out as well as midi interaction. can you try running this script and just confirm that the buttons still dont work when your pots are at zero?
if that's the case then there's probably some bug in glovepie and no mods to any script are going to help.
you'll need to go to the 'variables' tab in glovepie and it should TRUE etc when you press a button against the variable with the same name as the midi note that would have been output from the original script.
Code://Gamepad 1 - Buttons
var.csharp0 = Joystick1.Button1
var.d0 = Joystick1.Button2
var.dsharp0 = Joystick1.Button3
var.e0 = Joystick1.Button4
var.f0 = Joystick1.Button5
var.fsharp0 = Joystick1.Button6
var.g0 = Joystick1.Button7
var.gsharp0 = Joystick1.Button8
var.a0 = Joystick1.Button9
var.asharp0 = Joystick1.Button10
var.b0 = Joystick1.Button11
var.c1 = Joystick1.Button12
//Gamepad 1 - POV
var.csharp1 = Joystick1.Pov1Left
var.d1 = Joystick1.Pov1Right
var.dsharp1 = Joystick1.Pov1Up
var.e1 = Joystick1.Pov1Down
//Gamepad 2 - Buttons
var.f1 = Joystick2.button1
var.fsharp1 = Joystick2.button2
var.g1 = Joystick2.button3
var.gsharp1 = Joystick2.button4
var.a1 = Joystick2.button5
var.asharp1 = Joystick2.button6
var.b1 = Joystick2.button7
var.c2 = Joystick2.button8
var.csharp2 = Joystick2.button9
var.d2 = Joystick2.button10
var.dsharp2 = Joystick2.button11
var.e2 = Joystick2.button12
//Gamepad 2 - POV
var.f2 = Joystick2.pov1left
var.fsharp2 = Joystick2.pov1right
var.g2 = Joystick2.pov1up
var.gsharp2 = Joystick2.pov1down
bad news...
it's the same thing...
the buttons don't work when pots in zero...
:-(
is there a way that i can configure pots not be in zero? let's say, 1 or 0.1 ?
just to walk around the problem?
ah.... one more thought.... i know i read that recent versions of glovepie have the ability to "calibrate" analogue pots etc - could that be any use? might be worth trying anyway.
i don't have any analogues on my gamepad so i cant really check that feature out.