Originally Posted by
rgtb
i don't think there is a basis for this claim. there are several permutations of ios as well. older-gen devices don't get updates from apple anymore. so you need to build your apps against several ios versions. it's not so different with android. you build your apps against a few releases of android. every release has one single device which represents the reference implementation of that release. you can use the reference implementation for testing and don't need to test with every single hardware. it might be a bit tougher on android but not much. and android has other advantages (larger user base, much less restrictive app store).
that digitaldjtips article was weak. the main reason why developers of professional audio apps prefer ios so strongly over android is because ios has all the necessary APIs while android lacks those. (as i wrote above, no low-latency audio and no out-of-the-box MIDI support on android.) all other reasons are a distant second to that.