I had one modifier for beats and one for bars so:
Modifier 4 (engage)= button you hit to start the sequence. Sets modifiers 1,2,3 to zero.
Modifier 1 (beat on) = blinks with the beat as described when sequenced engaged (Modifier 4 set to 1)
Modifier 2 (beats) - set to zero by the sequence start button. Then INCreases on each beat. When the modifier is at 4 and the next beat hits it is set back to 1. Thus the states when active are 0 before the first beat, then cycles from 1-4.
There is probably a more efficient way of doing it though.
Modifier 3 (bars) - Increases when Modifier 2 is set back to 1. Thus the bars go from 0-7.
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