You ever fix the bug where if i adjust the pitch fader with my hand on the platter, it sends the pitch WAY out of wack; instead of getting an incremental adjustment, it usually goes to -99.9%. It drives me nuts! Any fixes?
I second that emotion! Come on guys, let the VCI go out in style one last proper overlay for TP2!!!! PLEASE!!![]()
I also hated that the outer jog wheel no longer controls tempo bend, I used that all the time, can't believe that was made on purpose, I think you're confusing "vibration" with "rotation"... I never had tempo bend altered by a heavy bass in a gig... or maybe your jog wheels doesn't work right, but the mapping needs this, I'll try to fix it , many thanks for the great mapping, anyway... it's not perfect but that should make us learn to map controllers ourselves
Edit: I'm talking about scratch mode ON, so maybe it's just me...
Last edited by aotero; 10-20-2011 at 12:02 PM.
On this newest mapping, we only use fx unit 1 in faderfx mode for all decks. in previous mappings, deck a used fx unit 1 and deck b used fx unit 2. im ok with this change but i still like the option to apply fx to individual channels rather than over the entire mix. i realize this is still possible with this mapping but my issue is this: when touching either jog wheel while in fader fx, fx unit 1 is engaged but remains engaged when you lift your finger off the jog wheel. let me explain by example: two track are playing, one in deck a, the other in deck b. fader fx mode is on and if i touch the jog wheel for deck a, fx unit 1 is engaged and heard over deck a. when i lift my finger off the jogwheel, fx unit 1 is still engaged for deck a. now when i touch jogwheel b, the fx is played over the whole mix rather than just deck b because fx unit 1 is still engaged on deck a. it should behave like the volume fader in fader fx mode where the fx is off until you move the slider down and when you move it all the way back up, the fx unit 1 disengages. so my question is this: how do i map it so that when touching the jogwheel, fx unit 1 is engaged (like it does already) but when lifting my finger off the jogwheel, fx unit 1 is disengaged?
thank you for your time in helping me solve this problem
2011 MacbookPro-Lion (2.2GHz i7), Audio 10Dj, Allen&Heath Xone 42, 2 X Technic SL-1200MK3, VCI-100SE - FW1.4 (TSI 4.0), Kontrol X1, 2 X Novation Dicers, iPad (TouchOSC), TraktorScratchPro 2.6
it seems like you need to change Interaction mode from "toggle" to "hold"
I just made an update to the mapping (now v4.1 which I re-uploaded to the initial post) which fixes the following:
- LED issues for the bottom 4 buttons on each deck. I decided to use klaemo's dynamic LEDs in Juggle Mode which will be on if a Hotcue is present because it is nice extra feedback and for those (like me) with an arcade, I never have any visual feedback so I think it's fair to use.
- Fixes the Fader FX scratch off bug, removes the Shift+Jog set Hotcue functionality
- Adds Shift+Jog move to be a quick track seek (which works with scratch on or off)
Macbook Pro|Traktor Pro 2|VCI-400SE|MF3D|V-Moda LP2's
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