to utilize internal pitch, you have to be switched to internal aside from sync functionality
to utilize internal pitch, you have to be switched to internal aside from sync functionality
- Equipment - 2X Technics 1200, 2X Audio Technica ATLP1240, 2X XDJ700, 2X XDJ1000 MK2, Denon DNX-1100, Mixars DUO, DJM750 MK2, NI Audio 10, NI Aduio 4, Serato SL3, 4X Shure M44-7, 2X Ortofon Pro S, 2X Numark Groove Tool, Maschine MK3, Samson Carbon 49, Roland SE-02, Novation Launchcontrol, TouchOSC, Nocation Peak, Arturia MiniBrute, Korg Volca Kick, MicroKorg (Classic), NI Komplete Audio 6
yessuh. it can be done with midi map set to hold if you wanted to switch between the two easily.
- Equipment - 2X Technics 1200, 2X Audio Technica ATLP1240, 2X XDJ700, 2X XDJ1000 MK2, Denon DNX-1100, Mixars DUO, DJM750 MK2, NI Audio 10, NI Aduio 4, Serato SL3, 4X Shure M44-7, 2X Ortofon Pro S, 2X Numark Groove Tool, Maschine MK3, Samson Carbon 49, Roland SE-02, Novation Launchcontrol, TouchOSC, Nocation Peak, Arturia MiniBrute, Korg Volca Kick, MicroKorg (Classic), NI Komplete Audio 6
Have to try this some time!
hi friends, i was mapping other trick, and i arrived to this thread looking for information on "tempo bend" & "tempo bend(stepless)", so first of all thanks for your posts, really helpful ....
Decided to push your model further:
Backwards Playback + Flux.
this is Serato is called "Censor":
- Press Pad: it play backwards while press, returning to normal on pad release, is using the flux, so is "censoring" the part of the track that was suppose to play while the Pad was press...
* after using the Pad, "FLUX" will end up always on.
(i tried to make the "Flux Mode On" in Hold, to end up the operation with "FLUX" Off and it would not work,
tried also to add another line of "Flux Mode On" value to 0, invert "On", to turn it off on pad release, and it would not work.)
* If used inside an active Loop, if the Pad is not released before crossing the "Loop out" marker, the Loop will be exit (Because of the "FLUX" kicking in).
* Since is mapped using the Jog Touch On, is not possible to fiscally operate the Jog W. while playing backwards, the "FLUX" will kick in when ever the Jog W. is touched.
this is how i mapped it:
Backwards (censor 00).jpg
Tempo Bend (stepless)
Button______Direct
Value_______-1.00
Cond 1__Deck Play, Deck A=on
Jog Touch On
Button____Direct
Value_____1
Cond 1__Deck Play, Deck A=on
Flux Mode On
Button____Direct
Value_____1
Cond 1__Deck Play, Deck A=on
Tempo Bend (stepless)
Button____Direct
Value_____0
Invert "On"
Jog Touch On
Button____Direct
Value_____0
Invert "On"
The Led...
at your own taste...
my one:
"On" when the Deck is playing.
"Off" when the Deck is not playing, or while press (if Deck is playing).
Bonus:
This is what i was trying to map when i arrived to this thread looking 4 information:
Vinyl slow Stop & Jump Back:
On Pad press, creates & stores "Hot Cue 8", and It slowly pitch down the track to -100% tempo until it stops the track, it takes around 3 seconds to stops the track (if the Pad is not released before).
On Pad release it jumps back to previously created "Hot Cue 8" to start playing and it deletes it.
* If "Hot cue 8" already exists, it will jump to it on Pad press, then it will pitch down and it will start playing on Pad release from "Hot Cue 8", to then delete it.
* If made inside a Loop it deactivates Loop on Pad release.
* Do not store a any Cue in "Hot Cue 8" if u want this feature to work correctly.
* Scratch is not possible in the middle of this operation.
* Warning!, for the complexity of the "macro", If tapped to fast, could happen that it will not have time to create Hot Cue 8, so it will jump to what ever previous Hot Cue is stored, if a Hot cue is not stored it will jump to the Grid Marker, (usually at the beginning of the track), it will not go further than what ever previous Hot Cue is stored, just do not tap it to fast.
this is how i mapped it:
Stops & Jump Back 00.jpg
Loop Active On
Button______Direct
Value_______0
Invert "On"
Cond 1__Deck Play, Deck A=on
Cond 2__Is in Active Loop, Deck A=1
Select/Set+Store Hotcue
Button______Hold
Value_______HotCue 8
Cond 1__Deck Play, Deck A=on
Tempo Bend
Button______Hold
Value_______Down
Cond 1__Deck Play, Deck A=on
Jump to Next/Prev Cue/Loop
Button______Direct
Value_______Previous
Invert "On"
Cond 1__Deck Play, Deck A=on
Delete Hotcue
Button______Direct
Value_______HotCue 8
Invert "On"
Cond 1__Deck Play, Deck A=on
the first line visible in the picture is a modifier state added to the Pad to discriminate the "Play Pad" from the operation, where the Play will have as a condition MX=0, where X= the number of the Modifier used for this purpose.
I did not added as a line to create in the explanation because is not really necessary, just do not press play in the middle of this operation, or the Deck will start playing Backwards for good, where to make it play correctly again will require a combination of pad press that i can not remember at this moment.
Best regards.
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