I guess just so it's part of the one button workflow so that it just loads all the right FX values.
I guess just so it's part of the one button workflow so that it just loads all the right FX values.
No. Controller manager can load, change unit mode, set parameter, activate effect from single click. If that's what you need?
the reason I wanted to do it in midi pipe was to just have it part of the slice command where it would slice 16 cells and also load up a Reverb. Just one less step, but it's probably a bad idea to have the same FX always loaded with the slice function.
Yeah manager should do that. So did you try this idea of recording FX before posting?
As addition you can make a menu toggle using a modifier to determine ether effects are applied to slice or not. But that would require another button![]()
I really wish they had unlocked the pitch function, that's been the fun part for me. Pitching all the cells up or down a few semi tones, it would hopefully trigger that element of surprise where people can recognize it but it's not clear until you drop it at the original pitch.
How about routing a remix deck in to other deck live input and controlling the key function from there applyied to the pass signal. Haven't tested this though.
I wonder if this would be worth trying but again it's just a random thought.
As for Transpose. What do you have in mind?
I like the Transpose idea. It would be like Tone Play for a Turntablist...
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For that matter the Key should work better.
Is that your video Stewe? What controller is that?
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