I think the reason you are having problems is that the samplers aren't tied to the decks, it's not the best implimentation as both decks will show the same sample, but will play out the master. With some skin modification you could achieve playing different samples on each deck but It would be a long explanation...
for the effect to activate on both decks you would use this...
var '$shift' ? sampler play_stop :
toggle '$but_1' & var '$but_1' ? blink 300ms & deck left effect "beatgrid" active on & deck right effect "beatgrid" active on : off & deck left effect "beatgrid" active off & deck right effect "beatgrid" active off
I would recommend that you don't activate the beatgrid on both decks though as it will sound pretty bad, and you should look into using the loop_roll as it's more fun, but you would need to give it 4 buttons. I made this a while ago. It has a few extra functions with different combinations of buttons
** it will only work on VDJ 7.4 and up**
button 1
play ? down ? effect 'brake' active off & set 'pad_1' 1 & loop_roll 0.25 : set 'pad_1' 0 & var 'pad_2' ? loop_roll 0.25 : var 'pad_3' ? loop_roll 1 : loop_roll 0 : nothing
button 2
play ? down ? effect 'brake' active off & set 'pad_2' 1 & var 'pad_3' 1 ? loop_roll 0.75 : loop_roll 0.5 : set 'pad_2' 0 & var 'pad_3' 1 ? loop_roll 1 : var 'pad_1' 1 ? nothing : loop_roll 0 : nothing
button 3
play ? down ? effect 'brake' active off & set 'pad_3' 1 & var 'pad_2' 1 ? loop_roll 0.75 : loop_roll 1 : set 'pad_3' 0 & var 'pad_2' 1 ? loop_roll 0.5 : var 'pad_1' 1 ? nothing : loop_roll 0 : nothing
button 4
loop_roll 0 & down ? var 'pad_1' 1 ? dump 1 : var 'pad_2' ? effect 'backspin' active on : effect 'brake' active on : dump 0 & effect 'brake' active off & effect 'backspin' active off & play
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