Help mapping out Xone K2's for Traktor
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  1. #1
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    Jan 2015
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    Default Help mapping out Xone K2's for Traktor

    Hi,
    I have almost the all mapping sorted out and mapped already...my block out is the cue points and the shift buttons...is a different midi talk and i'm ousted to mapp Mixvibes Cross...hopeanyone could help me, and one more thing how can i put the leds on when for example the fx's is off?
    Example: fx's on red led off amber led

  2. #2
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    Aug 2010
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    Default

    Hi,

    K2 LED mapping is different than many other controllers out there. If you check the manual you should find out what MIDI notes are used to lite up button in different colors. Note that you have to disable the latching layers system so the K2 can produce all three colors in a single controller layout/layer.

    Hope this helps

  3. #3
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    Jan 2015
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    Default I know that...

    I know that my problem is the midi language that is different between MIxvibes Cross and Traktor...i already mapped gonna post a vid for u to see more or less what i do...but this is in Cross i already mapp most of the traktor....just stuck on the cues and shift...
    Don't know if u can see the maps in this, but i want to replicate what i did on Cross in Traktor...




  4. #4
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    I've tried to find some decent tutorial on the youtube but ones I found were all for Traktor Pro 1... In pro 2 the cue mapping commands are re-located in to Track Deck command group and it should look like this:

    Add In > Modifier > Modifier 1 (this will be your Shift button)
    type=button
    interaction=hold
    value=1


    Add In > Track Deck > Cue > Set Store Hotcue
    modifier condition: M1=0 (tells a button to trigger cue when shift is 0)
    type=button
    interaction=hold
    value=hotcue#
    assignment=deck of choice

    Add In > Track Deck > Cue > Delete Hotcue
    modifier condition: M1=1 (tells a button to delete cue when shift is 1)
    type=button
    interaction=direct
    value=hotcue#
    assignment=deck of choice

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