Is Ableton Warping supposed to be this tedious??? - Page 3
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  1. #21
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    Quote Originally Posted by calvin01 View Post
    dont start with every beat straight off though,put them at maybe a minute each marker at first and then start adding and listening.the more you put in straight away the more of a headache it will be
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^THIS!!!!

    Honestly though I dont know why it would take u hours to warp a single track. I think the longest i have spent is maybe an hour and that was on Pink flyods another brink part 2 and Greast days of our lives (the track b4 brick 2). each of these tracks required markers on the bass and the snare drum.

    Are u setting the first beat to 1.1.1??? that helps out alot.

  2. #22
    Tech Mentor PartyMcFly's Avatar
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    Eeek, I don't think I'd try to quantize entire songs by themselves.

    I usually edit a track to shorten it or rearrange the interesting parts, then only quantize the parts of the the edit I think I'd want to blend in/out/around.

    Even then I'm marking every 1 or 2 bars at the most. 4 bars at the least, if I'm lucky.

    I've never attempted to quantize a loosely drummed song beat for beat, but wouldn't the artifacting be really noticeable?

  3. #23
    DJTT Dominator JesC's Avatar
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    Quote Originally Posted by Karlos Santos View Post
    I have NEVER warped a track in Abelton in my life.
    Gonna give it a go this week for the first time...


    Im gonna hate it right..?
    Your going to hate it as much as chilly giving you a titty twister
    Controllerist: Think different | SoundCloud | MixCloud | Twitter |

  4. #24
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    Quote Originally Posted by JesC View Post
    Your going to hate it as much as chilly giving you a titty twister
    Its not that BAD. Jesus its really easy. If u know how to beat match two tracks then ull b fine. Shouldnt take u that long.
    Acer 1803T - Abelton Live 8 - Audio 2 DJ - Korg Micro X - M-Audio USB - KRK Rockit Monitors - Dell Xeon Desktop - Sony MDR headphones - Fruity loops - Acid Pro - Sound Forge

  5. #25
    DJTT Moderator bloke Karlos Santos's Avatar
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    Quote Originally Posted by JesC View Post
    Your going to hate it as much as chilly giving you a titty twister
    But i like Chillys titty twisters, its his love bites i dont like. Hes got a BIG mouth, you may have noticed hahaha

  6. #26
    DJTT Dominator JesC's Avatar
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    Quote Originally Posted by Djtom420 View Post
    Its not that BAD. Jesus its really easy. If u know how to beat match two tracks then ull b fine. Shouldnt take u that long.
    If you mixed the music I play you would understand. Check out Joy Division any track, The Rapture - Out to the races..., or The Skin Of My Yellow Country Teeth by Clap Your Hands Say Yeah. All recorded live with bpms that drift.

    Quote Originally Posted by Karlos Santos View Post
    But i like Chillys titty twisters, its his love bites i dont like. Hes got a BIG mouth, you may have noticed hahaha
    Oh jesus!
    Controllerist: Think different | SoundCloud | MixCloud | Twitter |

  7. #27
    Tech Convert t3chNOv1LLaiN's Avatar
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    You really should only be spending more time warping in Ableton if you are mixing in a song that was recorded by a real artist... If it is an electronic track then 99.9999% of the time the bpm is dead nuts across the track. Just fine tune the BPM to the nearest whole number and let it do the auto warping for you.

    I think you should invest in this vid for $22 on sale on DJing with Ableton Live: http://www.groove3.com/str/dj-with-live-bundle.html Get Vol 1. only. Vol 2 is a bit blah for what they teach you.

    I have it and got some good pointers. They talk about warping in depth.

  8. #28
    Tech Guru Nicky H's Avatar
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    The way I was taught ages ago was to set your 1.1.1 marker then add your next marker after 8 bars, then 8 bars agian then start doubling them, so 16 bars, 32 bars, 64 bars, etc then one at the last beat.

    This means you will always have markers at 1 - 9 - 17 - 33 - 65 - 129
    You sometimes have to add another marker in between the long parts i.e. 97

    I always use this way and it takes about 5 minutes per track.
    I also have a loop from a sample pack playing in another track instead of the metronome - find it makes it easier to check.

    The picture explains it much better than I just did.
    SC | MC

  9. #29
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    I feel like this method works pretty fast.

    1. Load your track and click warp, let it drop the first marker by default.
    2. Find the "One" downbeat that is a good indication of where the song begins. Drop a maker in the "ONE."
    3. Delete the default marker.
    4. From the "ONE" make a 4 or 8 or 16 bar marker on the downbeat. Warping that first little segment pretty close.
    5. Let the song play with either a metronome, or a drum track you have made to warp to, as opposed to the metronome. You should be able to follow ahead of the track, dropping makers on the snare hit's that happen after the first downbeat of every 4 or 8 bar increments. You may need to stop here and there to drop markers when the song gets wacky out of time. But you can restart from the marker you just dropped.
    6. Plow on through the rest of the tune this way. Keep in mind, only drop markers when it's starting to shift a bit. Do this till the end of the tune.
    7. If there is an intro part before your first marker, warp backwards from the first marker. The previous warping you did from the first marker, should have gotten it kind of close already.
    8. Now play the track again. Stop it to fix or fine tune the spots that need it.

    One of the best tips, I learned was to warp the first solid part of the song. If possible go as far forward as I can to drop another marker. Drop as few markers as you can in a first pass. Then go back to do the clean up where needed. After warping the first inital part of the tune (usually the kick drum), try warping the rest of the song on snares that happen after the "ONE" (downbeat). They are easy to see, and seem more important that they have a solid marker. Kick's can drift a bit and still sound good. Also, you dont have to wait for the play head to catch up if you get far ahead, or you can visually see things panning out, you can restart the playhead from where you are at. Once you get faster with this method you will find yourself blazing through complex tracks on the first pass, and spending "less" time on cleanup.

    I usually have a live set saved that's titled something like "FUNK WARP" dedicated to warping my funk library. After getting used to this method, it only takes me about 5-10 minutes to warp a track. After rendering them out and using them, if I find one that has some bad spots in it that I missed, I can always go back into that set and fix it pretty fast.
    Last edited by JuanSOLO; 12-10-2010 at 06:58 PM.

  10. #30
    Tech Guru space monkey's Avatar
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    Glad this was posted as i'm about to warp Peter Frampton's Do you feel like I do. Probably won't after warping his track

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