tonight i will give it a try. thanks
tonight i will give it a try. thanks
11mba / 13mbp / tsp2 / live9 / audio10 / 2x reloop rp7000gold / 2x xdj1000 / 2x d2maschine mk2 / x1 mk2 / z1 / f1 / midifighter / lpd8 / 2x launchpad / launchkontrol xl
Originally Posted by derschaich
hi there,
this could be redundant, but you can find some pictures of what is going on
here the pots are set to zero, 4 buttons are pressed and nothing
here the pot Z is in half and now the 4 buttons work
as you can see, in the gamepad monitor, the buttons are pressed...
i've also tried to change the script for key presses like this:
w = Joystick1.Button1
s = Joystick1.Button2
f = Joystick1.Button3
h = Joystick1.Button4
f = Joystick1.Button5
and the problem is the same...
Last edited by fbonito; 06-01-2011 at 06:44 PM.
one last debug attempt... this script won't send out any midi at all, just sets variables when the buttons are pressed, just to totally get the pots code out as well as midi interaction. can you try running this script and just confirm that the buttons still dont work when your pots are at zero?
if that's the case then there's probably some bug in glovepie and no mods to any script are going to help.
you'll need to go to the 'variables' tab in glovepie and it should TRUE etc when you press a button against the variable with the same name as the midi note that would have been output from the original script.
Code://Gamepad 1 - Buttons var.csharp0 = Joystick1.Button1 var.d0 = Joystick1.Button2 var.dsharp0 = Joystick1.Button3 var.e0 = Joystick1.Button4 var.f0 = Joystick1.Button5 var.fsharp0 = Joystick1.Button6 var.g0 = Joystick1.Button7 var.gsharp0 = Joystick1.Button8 var.a0 = Joystick1.Button9 var.asharp0 = Joystick1.Button10 var.b0 = Joystick1.Button11 var.c1 = Joystick1.Button12 //Gamepad 1 - POV var.csharp1 = Joystick1.Pov1Left var.d1 = Joystick1.Pov1Right var.dsharp1 = Joystick1.Pov1Up var.e1 = Joystick1.Pov1Down //Gamepad 2 - Buttons var.f1 = Joystick2.button1 var.fsharp1 = Joystick2.button2 var.g1 = Joystick2.button3 var.gsharp1 = Joystick2.button4 var.a1 = Joystick2.button5 var.asharp1 = Joystick2.button6 var.b1 = Joystick2.button7 var.c2 = Joystick2.button8 var.csharp2 = Joystick2.button9 var.d2 = Joystick2.button10 var.dsharp2 = Joystick2.button11 var.e2 = Joystick2.button12 //Gamepad 2 - POV var.f2 = Joystick2.pov1left var.fsharp2 = Joystick2.pov1right var.g2 = Joystick2.pov1up var.gsharp2 = Joystick2.pov1down
11mba / 13mbp / tsp2 / live9 / audio10 / 2x reloop rp7000gold / 2x xdj1000 / 2x d2maschine mk2 / x1 mk2 / z1 / f1 / midifighter / lpd8 / 2x launchpad / launchkontrol xl
Originally Posted by derschaich
bad news...
it's the same thing...
the buttons don't work when pots in zero...
:-(
is there a way that i can configure pots not be in zero? let's say, 1 or 0.1 ?
just to walk around the problem?
11mba / 13mbp / tsp2 / live9 / audio10 / 2x reloop rp7000gold / 2x xdj1000 / 2x d2maschine mk2 / x1 mk2 / z1 / f1 / midifighter / lpd8 / 2x launchpad / launchkontrol xl
Originally Posted by derschaich
ah.... one more thought.... i know i read that recent versions of glovepie have the ability to "calibrate" analogue pots etc - could that be any use? might be worth trying anyway.
i don't have any analogues on my gamepad so i cant really check that feature out.
11mba / 13mbp / tsp2 / live9 / audio10 / 2x reloop rp7000gold / 2x xdj1000 / 2x d2maschine mk2 / x1 mk2 / z1 / f1 / midifighter / lpd8 / 2x launchpad / launchkontrol xl
Originally Posted by derschaich
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