Originally Posted by
Stewe
Hi Mrkrkn,
The "MOVE" encoder in kontrol S4 mapping is defined by four different commands mapped to a single encoder and it looks something like this:
Add In > Deck Common > Move > Size Selector
Mapping Details:
Type of Controller = Button
Interaction Mode = Direct
Assignment = Deck A
Button Options:
Set to value = Loop
Add In > Deck Common > Move > Mode Selector
Mapping Details:
Modifier Condition = Is in Active Loop / Deck A / Value=0
Type of Controller = Button
Interaction Mode = Direct
Assignment = Deck A
Button Options:
Set to value = Beatjump
Add In > Deck Common > Move > Mode Selector
Mapping Details:
Modifier Condition = Is in Active Loop / Deck A / Value=1
Type of Controller = Button
Interaction Mode = Direct
Assignment = Deck A
Button Options:
Set to value = Loop
Add In > Deck Common > Move > Move
Mapping Details:
Type of Controller = Encoder
Interaction Mode = Relative
Assignment = Deck A
Button Options:
Rotary Sensitivity = 100%
Rotary Acceleration = 0%
I made this example with Deck A in mind - be sure to set corresponding deck in the loop modifier condition slot for deck B.
Let me know if that works for you.
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