I am not sure if this is a dumb question; however, I have some ideas I would like to implement on top of the Instant gratification/VCI mappings. Would anyone happen to know how I can get a cheat-sheet of the modifiers used for both mappings? If I am able to accomplish what I am thinking about, I will *definitely* share & document the spoils.
This is what I am thinking:
Having the 4 banks instant gratification map on the MF act as it normally does with the exception that if you tap the bank button again, the button will blink (instead of staying on solid), and you will enter a cue/loop-juggling mode.
For TP2, I am thinking of reversing the bank buttons for the "C" and "D" decks. Single bank button tap will go into loop-juggle mode. I have to experiment with the FX (as I am still learning TP2).
I guess, I can hack at it. I thought I would first attempt to find out if there were any easier ways first.
Thanks,
Rudy
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