I picked it up and started messing with it but there is one concept I can’t get my head around.
If you have a song on deck 1 and cut to deck 2, you of course bring down the volume fader for deck 1. But there is no way to stop the track from still playing. So when I drag a new clip pack into Deck 1, that original clip still plays until the song is over. So there is no way I can bring that volume fader back up until the exact moment I start a new clip in Deck 1. Which basically means you can’t have anything cued up and ready to go for the most part.
Am I missing something? It seems to add an extra step and make it harder. I don’t see any benefit to this setup.
I am probably just going to map two buttons to stop each deck, but I want to check to see if there is benefit I am not seeing or missing some unique workflow thing.
You are missing something. There are LOADS of ways to stop a clip playing in Live.
Any empty clip slot on a track/channel can be clicked and will act as a Clip Stop button for the track that is plaing in that track/channel. You can map that to any button on your controller.
There is also a row of Clip Stop Buttons running the width of the Session View.
The only thing d took out on his template was the “stop all clips” button on the APC because he said in a live setting you do not want anything that is going to stop ALL the music from playing.
I am aware how to stop clips and map a button to do it. Maybe you are using an old version, the stop clip buttons are mapped to a freezverb type of effect. He even states that his templates have zero way to stop music from playing using the controller. That’s why I asked, it’s unlike any other DJ setup, laptop based or CDJ, whatever. The only reason he gave was so that you don’t accidentally stop the music, he didn’t mention any benefit other than that but that could be just because it was a short video explanation of all the features and he didn’t go into it.
Anyway, my question was not about how to stop a clip. It was why would you have it so when you drag a NEW clip pack onto a deck, the old clip that was in there keeps playing that was in the slot. I guess if you only mix the end of one song into the start of new one, it stops playing by the time you need to load up that deck again. But if you cut between decks a lot, it becomes a real pain in the ass. I just don’t see the logic behind it.
I’ve already mapped a stop clip button so it works fine for me. I was just asking, how do you guys work around loading a new clip pack and having the old one still play. As far as I can tell, you have to keep the volume fader all the way down until the exact moment you start a new clip.