Hi guys, what I want to do is to make my gamepad act as a midi-fighter to later build a customs box with arcades buttons.
What I’ve already did (see screenshot) :
1 - I’ve set up my gamepad in Rejoice. I’ve configured 16 buttons with the same midi note as the midi figther (36 to 51), on channel 3 and with all the buttons being note-on. So basically, my gamepad has the same midi caracteristics than the midi-fighter.
2- I’ve installed Midiyoke so the gamepad can be recognized by Traktor.
3- I imported the .TSI (MF_FX 4Banks 1.0.2) of the midi fighter in Traktor.
Now, Traktor is recognizing the gamepad, but it won’t do anything and I don’t understand why. The gamepad has the same midi notes as the midi fighter… It is recognized in Traktor since the control indicator is flashing… I just don’t get what i’m doing wrong. The controller buttons should do the same effects/controls as the midi-fighter since it has the same midi note on the same channel ???
Okay, i’ve figured it out, it was not the right channel. Channel 2 in Rejoice is Channel 3 in Traktor. So I was not on the right channel. Still the controller is not really acting right… Will try to find what is the problem.
i don’t know if you did it, but when i made my 2 diy midifighters, the problem was with the outputs, the fx and other command turn on and the of in one millisec, but after deleting the ouo from the tsi everything was fine.
i think is a error due the led feedback
if you see there is a I/O tab, this is the in out tab
click the label so the commands are sorted by inputs and outputs, click it till the out are at the top.
the star deleting, delete every out command, till you have only “in” in this tab.
It didn’t changed anything. I think the problem is the D-Pad. I selected Up-left, Up-Right, Down-Left, Down-Right as my buttons but it seems that when I hit them it just toggle an effect. Like when i hit up-right it toggle on the gater and I can’t get it off after… It will get off sometimes just by pressing it randomly… but most of the time it will still get on.
Is it about the gamepad PCB or the button layout ??? If I open the controller and solder my arcade buttons properly will it sill happens ?? I’m a little bit lost right now with this issue !!
Okay now i’ve swtiched the D-Pad buttons to Left, Right, Up, Down and I don’t have this problem anymore. Now my question is, will I be able to do combination of the D-Pad buttons when my soldering will be done or will it be an issue ??
great!
i remember other user that had problem with combination of the buttons left with right and up with down. (like you before)
you have to figure out a layout of your mdi fighter where you don’t have to press them togheter
it depends, with the deckalized mapping the first 4 buttons are normal buttons, with the instant gratification the first 4 buttons are used to change the bank, the focus of the midifighter, first button deck a second one deck b ecc
and changing bank changes also the value of the note, in deck a the note are like A2 B2 … in deck b A3 B3… in deck c A4 B4.. ecc
So in my situation, the best way to use my midi fighter with 4 buttons not working together would be to use the Instant gratification mapping with the d-pad buttons as the first row (banks 1-4) ??
you have to make 4 layout with your conversion program, then you assing the 1 4 buttons to change that layout and if you can also to send the note that is write above, that note is for the effects to stay on