In for the Kill (Skream's Let's get Ravey Edit) - how does it work?!

In for the Kill (Skream’s Let’s get Ravey Edit) - how does it work?!

Yo DJTT!

I’ve got a problem with said tune… anyone mix with it?

Basically, I think its awesome, and I really wanna get it into a dubstep set, because its not often legit bootlegs come up of chart songs in the dubstep world, and I think this one’s particularly good! :smiley: BUT…

I’m finding it really difficult to integrate, because the beginnings so weird! I’ve finally managed to get it gridded on Traktor, using the drop section as a guide, and i’ve even tried counting the first sections with a metronome to work out the structure, and I just can’t work it out (it’s really unconventional!)

Anyone use this tune? can anyone come up with any ideas about how I might use this, without just dropping it in after? (which is a bit boring)

I’ve tried dropping it, but there’s about a 2 minute section with no beat atall - perhaps I should open with it… I’m just chucking ideas round now!

Please help! :slight_smile: Cheers!!

youtube link for those interested:

It seems pretty average to me… ambient intro, them drums, then drop around 1:30. Just drop it in on top of another tune’s beat outro cueing at the :37 when the drums kick in and it’ll be fine.

edit: oops, that was the High Contrast edit. Why are there so many damned edits for this tune?!

correct link :

edit again: it’s just a long ambient intro with a bassline. Just loop the outgoing track’s drums, pull the bass down a bit, and drop this tune in on top.

problem is keeping it in time - its really stretched about and sounds really dodgy over other beats. Maybe I’m thinking about it too musically, and need to just drop it over an outro! :smiley:

I’m more used to DJing techno now - which is pretty strictly structured… haha i need to chill out i think!

I’ll give that a go, and report back with the results! Cheers man

Yeah don’t be afraid to just play it, I generally just blend into it over a part of a track with minimal or no percussion, not everything needs to be beat matched to be a good mix. Def try mixing into some D&B at the end, that gets a good response!

yh that’s awesome!
i think its such a good song, and its a proper challenging mixer! that massive dead silence b4 the D&B section is just amazing! (until someone leans on your turntable, while they wait for the drop, stopping it indefinitely while they wait for the drop, while you frantically switch off the timecode… that’s what stopped me using DVS and just using midi! :slight_smile: but that’s a whole other story..)

Still, it’s awesome! :smiley:

I might run it into the blame rmx of show me love… hmm.. i love DJing :slight_smile:

hey belch, ive been trying to mix out of this for ages.

best thing ive come up with is dropping dj fresh - scream on top of it and switching before the drums hit. that beat is impossible lol.

but yes, i absolutely love this track.

if you can’t mix a song using the standard techniques, your best option is to edit the song in an audio editor to make it workable.

Take a section of the song that would be easy to mix, copy and paste over the problem area - you can even use traktor to blend the different sections. You’ll have to do a bit of fudging about to make it sound smooth and natural, but it’s doable.

do you beatgrid? the start should beatgrid at 70 or 71bpm. then there is an irregular gap(i think about 12 beats) of silence then a dnb drop which i think would be about 80bpm but if youve gridded the start then you cant grid the end…

i never noticed anything unusual about the structure of the dubstep section though

If there’s an irregular gap in it (dunno, I didn’t listen that closely) then after you sort out the tempo just set a 2nd beatgrid marker on the next downbeat.

ah i should have been more clear. its not that the next downbeat is off grid. its that it starts an irregular number of beats after the ‘breakdown’(quiet bit) so instead of being the standard 4 or 8 beats of silence its 7 or 9 or something silly

I always grid dubstep and D&B at double the tempo (dubstep usually comes out as 140ish) It means that those irregular gaps are less irregular :slight_smile:

It’s not bit before the DnB break thts the problem, I just let that run - it’s the ambient intro which gets me, cos if I drop it onto an outro it sounds really off - and finding an ambient section of a song long enough to blend it in is difficult. I think my best bet’s probably to fuck up the outro of the previous song with lots of reverb, delay and filters (and maybe some beatmashing), and then drop it on top… I guess it could work!

This track’s often the one dubstep number I bring into my commercial sets - the bass is so good thru a big system :slight_smile: Its so much better than the original too, without being too far off it.. Cheers guys! :smiley:

Yeah you need to practice and learn the right point to drop the next d&b tune if you want to double drop the final section, you cant do it by ear coz its not a normal structure

yeah.. Skream’s not been the kindest to DJs with this track has he! I don’t think there are any conventional length phrases at all apart from in the dub section! still.. we’ll find a way around it! :slight_smile:

just thinkin about your idea of mixing in DnB at the end - DnB (or at least my DnB..) is usually around 170 bpm, and IFTK ends at around 140 - I know u said that beatmatching isnt always important, but surely its pretty important here.. wt track would u normally mix in?

I find “Quarks” by dirtyphonics works very well" drop its tempo down to 146 ( the tempo of in for the kill) drop it a bar or to before the end of the dubstep at the point with which it will double drops with the d&b at the end.
Once in for the kill finishes you can then slowly increase the tempo back up to normal before it drops the second time.
The other good thing about quarks is that it has a 140 bpm dubstep section in the middle so you can mix out back into dubstep there if you want

haha i only just realised that its 146! what a fucking moron! But i’ll definitely tap some of that :slight_smile:

cheers people :smiley:

dubstep aint 140bpms, try halving that in the grids :stuck_out_tongue:

for me 140 works better with tempo FX such as beatmashing and delay. Also means I can tweak it on the master clock rather than switching each decks to master etc.. personal preference i guess. It means its not a totally alien bpm to 4 to the floor house etc.

I actually sometimes double it in the grids :roll_eyes:

it works but its the same principle as drum & bass showing up @ 87-88bpm. traktor gets confused :stuck_out_tongue:

hmm does that mean i can go from dubstep to psytrance…hmmm :stuck_out_tongue:

it sure does my friend :smiley:

when you’re as much of a beatgrid freak as me, you can do anything.. :stuck_out_tongue:

actually, the transitions can sound pretty awesome, as long as the tunes are just stripped down to the beats.. i find that a combo of beatmashing and varied delay on the old beat while the new one comes through fucks it up enough so that they don’t clash, and just stay in time with eachother - that’s my main way of going thru different genres (or even just mixing songs sometimes) :sunglasses: