Making my own controller - button question

Making my own controller - button question

Hi!

I’m building my own controller, like my midi-fighter but this is gonna be a bit different:slight_smile: I’ll keep you updated and there might be an article with pictures, tips and videos.

But my question is about the buttons.

I’m gonna have 6 arcadebuttons and beside them i’m thinking about about having 5 buttons for choosing deck A-D and loop mode.

My question is : Can one map the buttons so that when the “loop”-button has been pressed the 6 buttons does slicing and when the “Deck A”-button has been pressed (once, not holding it down) the 6 arcade buttons is controlling the Cue points and so on.

Is this possible?

erm… aren´t you going to want to have loop functionality on all of your 4 decks? How is this ‘loop mode’ supposed to work?

yep, if i got you right, this is absolutely possible.

just ride the modifiers…

have the [loop]/[A] button on Direct, and give them different values of the same modifier (0-8)
have the 6 arcade buttons mapped as you require + modifier-state as mentioned above.

Well i thought the loop button would work with the active deck ( i have 4 deck buttons). Or am i getting it all wrong?

Do I need 4 loop buttons for every deck to? or just have 4 regular deck buttons (A-D) and the loop button to work with the active deck?

Yep that will work but might become confusing knowing which deck is focused if you don’t have led feedback.

Good idea! Didn’t think about that!

I’ll keep u posted, i think im gonna come back with a video/pics /article.. Have some cool ideas..

thanks for your help guys!