I’m building my own controller, like my midi-fighter but this is gonna be a bit different I’ll keep you updated and there might be an article with pictures, tips and videos.
But my question is about the buttons.
I’m gonna have 6 arcadebuttons and beside them i’m thinking about about having 5 buttons for choosing deck A-D and loop mode.
My question is : Can one map the buttons so that when the “loop”-button has been pressed the 6 buttons does slicing and when the “Deck A”-button has been pressed (once, not holding it down) the 6 arcade buttons is controlling the Cue points and so on.
yep, if i got you right, this is absolutely possible.
just ride the modifiers…
have the [loop]/[A] button on Direct, and give them different values of the same modifier (0-8)
have the 6 arcade buttons mapped as you require + modifier-state as mentioned above.