Mapping S4 MK3 preview button to load track in decks?

Mapping S4 MK3 preview button to load track in decks?

So I’m pretty much where I want to be with my mapping in terms of track preview and preview controls. The last part of the puzzle is assigning the preview play button (next to the browser scroll/push knob) to load tracks into decks A/B and B/D. I can set the button to load in to A or B easily enough, but when I do the same for C/D, trying to load into C/D also loads into A/B. I’m guessing it’s because the mapping is Deck Common. I tried borrowing an idea from a similar mapping on another controller where the 2nd condition is deck flavor but it still doesn’t seem to work.
I feel like I’m really close, can anyone help? How can I make the S4 MK3 preview play button load into only 1 deck?

Hey Niknok,

I attached TSI for you (See att). Download, unzip, install and look how I mapped it.
It should give you basic idea - involves two modifiers mapped to Deck Select buttons and four “Load Selected” commands mapped to the “Preview” buttons.

Following is little illustration with all commands involved (I also left some comments)

S4 MK3 Preview Deck Load 1.0.zip (8.76 KB)

Fantastic, thanks Stewe, greatly appreciated! Sorry for the late reply, for some reason it went into junk.
I’ll download it and get it working over the weekend.

Take care and thanks again

You are welcome!
Let me know when you have a chance to test and if you need any other help with it.

Beautiful, works perfectly! As a bit of a noob at this it gave me a few ‘a-ha!’ moments, thanks.

Everyone has their own workflow but this really does seem more intuitive and less fiddly.

browser knob - up/down current list
push browser knob - load to preview player
shit+browser knob - scroll through track playing in preview player
preview play button - loads current list track to selected deck

Thanks again, much appreciated.

one more question sensei…

I’d like to use the star button to rotate through the favorites list but can only use inc/dec (I wish there was a way to rotate/loop menus).
The incremental part works fine but when I made a simple shift modifier for the decremental part, on the A/C it only moves down one slot from the top then stops and in B/D doesn’t move dec at all.
I’ve tried dis/enabling override but no difference…any ideas?

Have you ensure to use the following settings?

Add In → Browser → Favorites → Selector

Type of Controller = Encoder

Interaction Mode = Relative

I’m trying to do it with the star button ‘right.browse.favorite’, not the encoder.

Oh! Than assign M1=0 to your “Inc Button” command. That should do it :slight_smile:

Perfection! I’m going to have to think about that…can you explain why that works?

That’s because non-modifier commands has priority when it comes to multiple commands mapped to a single button :slight_smile:

I hope you can picture a small part of my brain going ‘boooof’

:joy:

any ideas on how to disable flux button (FLX) lighting up when the jogwheels are in TT mode? AFAIK you can’t use flux in TT mode

Why is that bothering you?

Just that I forget when I’m in TT mode (same with cue points and loops I think, right?) and I go to use them then when I release things are messed up and sound bad…just seems like counter-intuitive GUI…if you can’t use them they shouldn’t be on.

Cues, Flux and Reverse Flux does work whilst TT mode is activated though.

Really?? In TT mode not jog mode??

Correct. Enable TT, play a track and test.

Nope, tested it many times, that’s why I was asking. Everything is up to date in Native Access and no mappings that should interfere at all…the only extras I have are v simple and the couple of bits you helped me with. I found a couple of threads on the NI forum saying the same thing.