MidiFighter 3D button as crossfader issues

MidiFighter 3D button as crossfader issues

Hi all,

Trying to map one button of the midifighter 3d to act as a crossfader set button. When I hold it down, I’m able to manipulate the fader fine under Fader/Knob as the type of controller, in Direct interaction mode. However, when I let go of the button the fader defaults back to the left deck. How do I get it to stick when I let go of the button?

Thanks for any help!

The only answers I’ve found to that are “switch the Rotation from Relative to Absolute in the MF3D utility” and “get crazy in max/msp”. Though I understand there’s a feature request thread somewhere around here.