Multiple Sounds

Multiple Sounds

Hi this may sound dumb but was wondering how you get the MF to play 2 separate sounds on 1 button, or in other words alternating sounds when hit

Hi,

You can map any button for multiple commands so the answer is yes.

@KEW4

If you wanted it to play a different sound each time it is hit you would need to use modifier states

Something Like

Cue Point 1, if MOD 1 = 0
Cue Point 2, if MOD 1 = 1
Set MOD 1 to 1, if MOD 1 = 0
Set MOD 1 to 0, if MOD 1 = 1

(All mapped to the same button)

I’m new to Live and trying to the accomplish the same thing using drum racks. Any advice on how I would go about setting up the same MF3D button to toggle between an open and closed hi-hat (for example?).

I’m going off of something Mad Zach mentioned off hand in his finger drumming tutorial video that said he’ll make one button cycle through different samples.

midifidler’s answer works great in Traktor Pro 2, but I’m not sure how to apply the same concept in Live.