Pulling Audio from Odd Sources

Pulling Audio from Odd Sources

I have been looking at pulling samples from things such as video games and other non traditional sources. Has anyone had any experience doing this. Is there anyway too get high quality samples. What’s the best medium to pull from. I was thinking of using a few clips form some old NES games and some older arcade games. If anyone has any ideas or experience with doing this please post thanks a lot.

Fairly simple. Take the audio out of whatever you want to record and into your sound card on your computer or to a handheld recording device(most of which record up to 96k 24 bit wav files).

get a nes emulator and mame(arcade emulator).

then use a software such as audials to rip the audio in real time.

I have literally just set something up to do such a thing got a small TV with audio out plug the megadrive into the TV, plug the audio out into my MAYA44 soundcard. the plan is to record samples through live the cut them up into a track with 8 cue points for traktor.

Exactly what I was trying to do herb now what’s the quality like when you do it that way is it noticeable? I think I will go the Emulator route except for some of the arcade stuff I don’t there is an emulator for Street Fighter 2. Thanks for all the responses.

even the oldest consoles have RCA connections right? :slight_smile:

edit: old is a relative term here obviously.

edit 2: also realize that the highest quality you’ll get from NES will be 8 bit :wink:

…seems odd to search for a method to get high quality samples of what by today’s terms is a vastly inferior audio source. Considering old arcade games were likely 8 bit, and you probably experienced listening to them on tiny consumer grade speakers mounted on the side of some old crappy TV or in a noisy arcade - I wouldn’t get too caught up on the quality of the sample. You should be fine to record samples directly from an analog connection of something like RCA cables and then it’s just a matter of finding someone with an old console and a few games.

The other approach is to make your own samples in that style. I used to have an Elektron SID Chip (the chip responsible for those sounds in old arcade devices) device that did it perfectly but I have also heard decent emulators that can do them as well. Unless you have to be absolutely authentic, you could probably use a SID Chip emulator. I haven’t used this one, but a google search for “Sid Chip emulator VST” pulled up lots of choices…again, if making your own samples at all interests you which may or may not be the case.

Good luck!

There’s a whole genre of dance music devoted to samples and remixes of video game themes. Fuck if I can remember what it’s called though – thought it was chiptune but it turns out that’s yet another genre of video game music (actually produced with the chips from videogame machines). Cool stuff!

I think what you are looking for is Nintendocore

Back in the day, I heard that DJ hype used to hold a microphone to a speaker to sample breaks for early breakbeat / hardcore…

Where there’s a will there’s a way :wink:

Check this…

Well after doing some searches and calling around I actually found a few soundtrack CDs to the videogames I was looking for (mainly Street Fighter II) and a few others I never knew existed. Thank god for the internet and ebay you can find anything lol.