The finer points

The finer points

Of cue point juggling.

I’ve got my midi fighter classic set up for Instant gratification on banks A and B, and cue point juggling on banks C and D(both modes designated to decks A and B only). I’ve got two spare buttons on my cue point banks, and I’m looking to put them to use!

What I want to know is how do you guys fine tune the technical aspects of your cue point juggling? I have a shift button, and a flux mode toggle on each bank so far, with two extra buttons.

Are there any toggle features, or one touch effects that I should try? I was thinking putting an auxiliary “play/pause” for each deck alongside my cue points so I can switch from full playing cue points to quick paused stutters and rolls!

Any other ideas?

Snap and quantize.

Good idea! I’ve never quantized my cue point routines, I’ve just relied on my timing, but if they come out smooth, I’ll map it out!

I think quantize holds you back from creative beat juggling…but what do I know

I like to have this two commands mapped in case I don’t want to juggle and just use cues for drop on transition. It’s handy to have it in hotcue mode IMO.