TPro2 Proof of concept: Beatsynced sequenced events such as auto loop rolls!
Ahoy there maties. Yet another Traktor thread. Hopefully a bit different from the normal though…
I’ve decided to make the ultimate Maschine controller template for Traktor. It is going to make the S4 look like the obsolete old-skool throwback that it will be when my template is finished:
Any suggestion for cool shit to include are very welcome by the way.
Anyway, to get back on-topic, today I proofed the below concept on TPro2. I think I saw this ages ago used to make some lights blink sequentially to the beat. However this can be taken further:
Beatsynced sequenced events such as auto loop rolls!
You can get Traktor modifiers to show the number of beats and bars from a certain action (say hitting the ‘loop roll’ button). Then you can have Traktor start the beatmasher with ever decreasing lengths over up to 64 beats (using 3 modifiers as below) before turning itself off.
This could be a sick, sick feature.
Yes, I’m aware that the video doesn’t actually ‘do that much’. The cool sounding stuff will come later…
@dvls… I don’t see why not @denisps2… I hope to have a video of it actually doing something with the music soon. If I ever get the logic worked out in my head in a way I can explain then I’ll do a tutorial, if not then there will be a maschine .tsi file to explore and unpick @djaerodynamiteeeeeee… cheers
Here’s another video with a basic autoroll implementation: the sequence logic and beat phase source timing needs some work, but the fundamentals are there:
No hands! (Apart from triggering the loop and a bit of pointless filter)
I tried something similar but my aging laptop didnt like all the controller traffic and started stuttering the audio in a typical cpu overload cant even have manners enough to keep time with the music way. With a launchpad. A new laptop is on the wish list anyway as mine
isnt up to spec for T2
i know im being a har ass, but can you just tell me the basic logic of the counting first.
from what i understand lest say, a buton trigers the count. on the first modifier that just goues 0,1, 0,1 0,1 0,1.. , ewery time it gets on 1 it adds 1 to the second modifier. and so on. what trigers the first modifier and on what contitions? what im curios is how the 0, 1 on the lowest modifier works, so what makes it go 0,1 on a stedy base?
and how are the beatphaze monitor is mapped?
@bartboy… just a mapping in Traktor. I’ll post mappings up when I’ve got the mapping to the state when I can DJ with it! @BradCee… I’ll get more info to you when my head stops spinning and I’ve watched Shalke stuff United @Quiggers… older versions of Traktor had buggy LED output which caused havoc. It seems to be fixed in 2.0.1 @chrisw… I bought it to produce! Looks like imma gonna have my head in mappings for a while now!