# Traktor - going back to a loop without creating a hot cue.

**URL:** <https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427>\
**Category:** Controller Mappings\
**Tags:** loops, traktor\
**Created:** [July 7, 2016, 12:11am UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427 "2016-07-07T00:11:39Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![Kama](https://sea1.discourse-cdn.com/flex001/user_avatar/forum.djtechtools.com/kama/32/15029_2.png) [@Kama](https://forum.djtechtools.com/u/Kama)\
**Post date:** [July 7, 2016, 12:11am UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/1 "2016-07-07T00:11:39Z")

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**Traktor - going back to a loop without creating a hot cue.**

So you’re playing a track in a deck in traktor. There are already several hot cues set. You create a loop and it plays. You deactivate the loop and the song keeps playing. The in and out point on the loop are still there. Is there a way to trigger that loop again without having made it into a hot cue or saved it to a remix deck. I have read there used to be a feature called reloop in the old traktor. I am basically looking for a ‘Play last loop’ command

Anyone know if this feature is in traktor or can be faked?

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**Author:** ![SlvrDragon50](https://avatars.discourse-cdn.com/v4/letter/s/35a633/32.png) [@SlvrDragon50](https://forum.djtechtools.com/u/SlvrDragon50)\
**Post date:** [July 7, 2016, 2:43am UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/2 "2016-07-07T02:43:25Z")

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You just want to toggle loop active and it’ll jump back I believe.

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**Author:** ![Sulherokhh](https://sea1.discourse-cdn.com/flex001/user_avatar/forum.djtechtools.com/sulherokhh/32/14765_2.png) [@Sulherokhh](https://forum.djtechtools.com/u/Sulherokhh)\
**Post date:** [July 7, 2016, 12:46pm UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/3 "2016-07-07T12:46:56Z")

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Nope. ‘Loop Active’ doesn’t jump, just activates the next stored loop the track runs into on it’s timeline.

Track Deck → Cue → Jump to Active Cue Point (obsolete but works, can be found with cmdr software)  
and  
Track Deck → Cue → Jump to Next/Prev Cue/Loop (going backwards)

In conjunction with ‘Toggle Loop Active’ it should jump to the last used LoopIn/Cue Point and the Next LoopIn/Cue Point it finds going backwards respectively and then activate the Loop if it finds itself between a LoopIn and a LoopOut marker.

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**Author:** ![padi\_04](https://sea1.discourse-cdn.com/flex001/user_avatar/forum.djtechtools.com/padi_04/32/56291_2.png) [@padi\_04](https://forum.djtechtools.com/u/padi_04)\
**Post date:** [July 7, 2016, 1:17pm UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/4 "2016-07-07T13:17:41Z")

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“Jump to Next/Prev Cue/Loop” only works for stored hotcues now (regardless of them being one of the initial 8 or not) and will override any temporary cues made by non-saved loops. This used to be the way to do it tho but it no longer works.

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**Author:** ![Sulherokhh](https://sea1.discourse-cdn.com/flex001/user_avatar/forum.djtechtools.com/sulherokhh/32/14765_2.png) [@Sulherokhh](https://forum.djtechtools.com/u/Sulherokhh)\
**Post date:** [July 7, 2016, 1:45pm UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/5 "2016-07-07T13:45:07Z")

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Really? I always thought it worked on LoopIn and standard floating Cue points as well… 😕

Then ‘Jump to Active Cue Point’ it has to be i guess. As long as the LoopIn/Out markers are visible, the LoopIn marker should always be the “Active” Cue Point.

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**Author:** ![DJAdeSands](https://sea1.discourse-cdn.com/flex001/user_avatar/forum.djtechtools.com/djadesands/32/14768_2.png) [@DJAdeSands](https://forum.djtechtools.com/u/DJAdeSands)\
**Post date:** [July 7, 2016, 6:12pm UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/6 "2016-07-07T18:12:56Z")

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> [@Sulherokhh](#):
>
> Really? I always thought it worked on LoopIn and standard floating Cue points as well… 😕
> 
> Then ‘Jump to Active Cue Point’ it has to be i guess. As long as the LoopIn/Out markers are visible, the LoopIn marker should always be the “Active” Cue Point.

On older versions I think, but this makes sense. I’ve always used a cue, means I can keep it for another time.

Sent from my SM-G900F using Tapatalk

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**Author:** ![Stewe](https://sea1.discourse-cdn.com/flex001/user_avatar/forum.djtechtools.com/stewe/32/14607_2.png) [@Stewe](https://forum.djtechtools.com/u/Stewe)\
**Post date:** [July 7, 2016, 10:25pm UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/7 "2016-07-07T22:25:13Z")

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For the most of commands that are now gone I’m really missing the “Scratch” from Traktor 3 I think… 🙂

You could easily map it to button and create a backspin hotkey. Man this all sounds like a nice idea for the Blog Article on what old mapping commands would we love to see in Traktor again 🙂

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**Author:** ![on4cet](https://avatars.discourse-cdn.com/v4/letter/o/96bed5/32.png) [@on4cet](https://forum.djtechtools.com/u/on4cet)\
**Post date:** [January 26, 2019, 6:33pm UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/8 "2019-01-26T18:33:21Z")

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> [@Stewe](#):
>
> For the most of commands that are now gone I’m really missing the “Scratch” from Traktor 3 I think… 🙂
> 
> You could easily map it to button and create a backspin hotkey. Man this all sounds like a nice idea for the Blog Article on what old mapping commands would we love to see in Traktor again 🙂

This still works in Traktor 3, but you need to copy it in your TSI file with the CMDR Tool …

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**Author:** ![Stewe](https://sea1.discourse-cdn.com/flex001/user_avatar/forum.djtechtools.com/stewe/32/14607_2.png) [@Stewe](https://forum.djtechtools.com/u/Stewe)\
**Post date:** [January 26, 2019, 7:29pm UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/9 "2019-01-26T19:29:43Z")

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> [@on4cet](#):
>
> This still works in Traktor 3, but you need to copy it in your TSI file with the CMDR Tool …

Yes, it is possible to import old mapping and this command will appear. However this command doesn’t work the same way as before.

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**Author:** ![djestrela](https://avatars.discourse-cdn.com/v4/letter/d/5f9b8f/32.png) [@djestrela](https://forum.djtechtools.com/u/djestrela)\
**Post date:** [November 30, 2019, 5:27pm UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/10 "2019-11-30T17:27:32Z")

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just tried this macro in TP3.2, and it does a reloop for me. No cue point needed.

- jump to active loop quantized (trigger)
- loop active on (direct=1)

EDIT: I’ve now uploaded a demo mapping of loop reloop, and a new loop backwards feature that manipulates the IN point instead  
[https://maps.djtechtools.com/mappings/10252](https://maps.djtechtools.com/mappings/10252)

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**Author:** ![SlayForMoney](https://sea1.discourse-cdn.com/flex001/user_avatar/forum.djtechtools.com/slayformoney/32/14501_2.png) [@SlayForMoney](https://forum.djtechtools.com/u/SlayForMoney)\
**Post date:** [December 1, 2019, 10:48pm UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/11 "2019-12-01T22:48:35Z")

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is there a way to shorten the active loop that is being played - but by moving the IN point every time by halving the loop lenght?

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**Author:** ![djestrela](https://avatars.discourse-cdn.com/v4/letter/d/5f9b8f/32.png) [@djestrela](https://forum.djtechtools.com/u/djestrela)\
**Post date:** [December 23, 2019, 3:27pm UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/12 "2019-12-23T15:27:27Z")

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Yes. That’s exactly what i coded after a lot of tinkering.

Keyboard based-demo:  
[https://maps.djtechtools.com/mappings/10252](https://maps.djtechtools.com/mappings/10252)

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<div class="post-metadata">

**Author:** ![SlayForMoney](https://sea1.discourse-cdn.com/flex001/user_avatar/forum.djtechtools.com/slayformoney/32/14501_2.png) [@SlayForMoney](https://forum.djtechtools.com/u/SlayForMoney)\
**Post date:** [December 26, 2019, 3:07pm UTC](https://forum.djtechtools.com/t/traktor-going-back-to-a-loop-without-creating-a-hot-cue/74427/13 "2019-12-26T15:07:09Z")

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Nice estrela 😉

Stewe, I think it’s time to finally make a mapping for my controller for TP3 😉
