that would be pretty cool - as there's no ideal way of implementing a slicer in traktor with extra software due to the way you can't stack certain commands together, i.e: needing a 3ms delay after sending a beatjump +2 before sending a beatjump +1 to jump to beat 3 (after initially sending out a "jump to active cue" type command)
i'm dying to see what extra mapping stuff they may have added. would be cool if they added a slicer natively since it's been so popular with the twitch. they would be kind of stupid not to... tho i hadn't really thought about that possibility till u mentioned it
i think the djtt custom vci400 is meant to have a slicer builtin too? i can only guess they have the same issues i had with stacking commands via my midimasher app.
11mba / 13mbp / tsp2 / live9 / audio10 / 2x reloop rp7000gold / 2x xdj1000 / 2x d2maschine mk2 / x1 mk2 / z1 / f1 / midifighter / lpd8 / 2x launchpad / launchkontrol xl
Originally Posted by derschaich
you mean their X1 will? their new F1 must be the most perfect controller for the new sample deck stuff in 2.5 since they've been designed hand in hand - tho i still think the K2 is what i want (as those new awesome looking behringer units are maybe 6 months off hitting the shelves)
pads on the F1 are probably going to be a lot nicer than the K2 ones - for sample deck mashing anyway - but a K2 should make for awesome control of eq/level/kills/transport for 4 decks...
be interesting to see what the new behringer ones are like - not that i am short of pad controllers tho with an lpd8 and 2x launchpads![]()
11mba / 13mbp / tsp2 / live9 / audio10 / 2x reloop rp7000gold / 2x xdj1000 / 2x d2maschine mk2 / x1 mk2 / z1 / f1 / midifighter / lpd8 / 2x launchpad / launchkontrol xl
Originally Posted by derschaich
Itch has always been up there. I prefer it over Traktor personally.
I'm really looking forward to Bridge integration.
I like Itch, just started using it with my Twitch and despite a few hiccups its all good and I have come from using TP2. I would use TP2 with the Twitch but the standard mapping is pretty bad and I am not confident enough mapping my own layout with modifiers etc so I hope the new Traktor (2.5?) has a new dedicated Twitch map that uses the capability of the software and hardware to its full potential.
I think with the VCI-400 EG edition, I think that they have probably got the slicer style function in there in a roundabout way. Probably baked into the actual hardware firmware rather than it being an actual TP2 mapping. I could be wrong but that seems the more plausible way to do it seeing how Traktor is a pretty closed off and proprietary piece of software.
yep, basically what i meant. they're pretty much embedding in the vci i guess the code that i have in my midimasher - or at least sending out the same beatjumps etc to traktor that i have to.
i don't think there's any other way atm to implement a slicer in traktor without using a method based on that blog entry on djtt a few months back which is to jump to a hotcue and then send 0, 1 or 2 beatjumps to get to the place u needed to be. the "pads animation" could all be done within the vci ofc, synched off the beat phase monitor, which is what my midimasher script does too.
be very interesting to see it in action anyway... main problem with my own previous implementation was that the 3ms delays that had to be inserted actually delayed all events from being processed, but now they get queued up, which is what i would expect their vci firmware to do.
unless they have some cunning backdoor into traktor to do the beatjumps... tho then i guess they would have used a different method in that blog post.
11mba / 13mbp / tsp2 / live9 / audio10 / 2x reloop rp7000gold / 2x xdj1000 / 2x d2maschine mk2 / x1 mk2 / z1 / f1 / midifighter / lpd8 / 2x launchpad / launchkontrol xl
Originally Posted by derschaich
I doubt that there is any real good solution around the lag in this instance because from what I can tell, it's basically firing off a sequence of button input but it's essentially doing the same series of actions in the Traktor software itself as opposed to Itch where that functionality is actually baked in at the application level. Basically, unless Traktor actually has the functionality baked it, it's never going to perform perfectly like the slicer mode does in Itch (with the Twitch hardware of course, seeing how software functions are turned on or off in Itch depending on what controller it recognizes is connected, though I guess if one was to go the length of reverse engineering Twitch and Itch, theoretically you can jury rig a non-Twitch controller to have access to the slicer function).
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