Hotcue LEDS won't go out
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  1. #1
    Tech Convert
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    Default Hotcue LEDS won't go out

    Hi guys,

    If been searching now for hours on this and I just can't figure it out (since they changed from Hotcue State).
    I map my Hot cues and LED's and they work fine. When I store a hot cue, the LED turns on, all fine there. The problem is when I delete the hot cue the LED won't turn off

    Anyone can tell me what exactly I've got to do to get this fixed. I must miss something but I can't seem to figure out what.

    Thx for your help.

    Yoeri.

  2. #2
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    It's changed like many commands in 2.5

    Add out > Track deck > Cue > Hotcue # type

  3. #3
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    Hi Stewe,

    That's exactly what I did but it doesn't work, that's what drives me nuts.
    Here's one of the versions I've tried. Can you see what I've done wrong ?

    Schermafbeelding 2012-09-02 om 13.47.23.png

  4. #4
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    Hm.. Try adding M1=0 as condition for LED type same as you did for store hotcues.

  5. #5
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    Done that... nope. Not working. Arrrgghh..... I've seen it working so it must be something that I'm doing wrong.

  6. #6
    DJTT Infectious Moderator photojojo's Avatar
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    Default

    Try deleting the commands and mapping them again.
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  7. #7
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    Also make sure to set midi In/Out port to your controller.

  8. #8
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    Did you set range for hotcue type?

    Controller range 0-0
    Midi range 0-127

    No blend checked.

  9. #9
    Tech Guru Yul's Avatar
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    try adding a sending monitor state command twice, one normal, one set to invert.
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  10. #10
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    My hotcues are assigned to buttons which doesn't support LED output so I didn't actually mess with hotcue outputs in 2.5 but I knew it was renamed.

    So i tried to troubleshoot it and see what is the problem there. I added only one output for "hotcue # tupe" and it worked. Thing was with controller range, I started from 0-0 and it lite properly.

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