
Originally Posted by
Souvlaki
Ok assuming that you have an abundance of modifiers, I would believe that there you will need 1 modifier if you use 7 loop levels or 2 modifiers if you use more. So first set the input, say 1/16th beat loop. then add a modifier in, set the modifier 1 equal to 1. Then 1/8th can be modifier 1 equal to 2. Follow this setup until you run out of modifiers saving 2 of them. I will save 0 in this example. Then save another depending on whether or not its in a page so it can be canceled out.
If you have more than 7 loops start on modifier 2 and do the above.
On the loops attached to modifier 1, add modifier 2 equal to 0.
On the loops attached to modifier 2, add modifier 1 equal to 0.
Now for your outputs. Use two of the active loop on outputs on each loop button. For when you want the light to turn red. Turn blend off set min and max controller range to 1 and min and max midi range to 3. Set the modification to M1=1.
For green set controller range to both 0 and midi range to both 1. Set the modification to M1=0.
Do this for the rest the loop buttons. So in the example above 1/8th the modification will be M1=2, and so on.
What this effectively does is split apart the the loop size and loop on. This will work best if the button you press turns the loop on and off, which is what I assume you are doing.
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