Cue/Grid Point Glitch?

Cue/Grid Point Glitch?

After over a year of lurking, I finally have something to post. I am currently using my lpd8 to practice cue point juggling and I am getting some weird behavior. When I perform fast juggles I notice that sometimes my cues will switch to grid markers or grid to cue points.

I have recreated the problem and found it to happen when I hit 2 hot cue buttons of different types at nearly the same time. What happens is the second one that I hit gets turned into a grid marker if the first button was a grid marker (or cue point if I hit a cue point then grid marker in rapid succession).

Has anyone else had this problem? Can anyone else recreate this? Most importantly, does anyone know of a solution to this?

Thanks.

So if cue point 1 is a grid marker and cue point 2 is just a regular cure point and you juggle real fast between the two cue point 2 will change to a grid marker and 1 will be regular?

i have a similar but more rare problem, but i think its just the latency

if i use my keyboard to trigger a cue point, it will work the first time and if i hit it again in less than one beat it will go to 1/2 beat before the cue point

this dosnt happen frequently, and i know its a latency issue because once i use an external sound card the problem is no more

maybe your problem can be solved similarly

Not exactly. If cue point 1 is a grid marker and 2 is a regular cue point, either 2 will become a grid marker as well throwing off my grid or 1 will turn to a regular cue point removing my grid.

This sounds like you have quantize and/or snap on.

do you have the buttons mapped to also set the kind of cue? double check the mapping and make sure those buttons are just mapped as ‘set+store/select hot cue’.

assuming that is the case, is the deck you’re juggling synced to the master deck/clock? or set as the master deck? if the latter i would guess that it’s also taking a ‘tap tempo’ reading and regridding or removing the grid based on the input it’s getting.

I specifically created a new mapping to test this out, mapping only ‘set+store/select hot cue’ 1-8 on the lpd8 pads. Also, I made the one track I’m juggling the only track loaded to a deck (which would make it the master, correct?) and was able to recreate the glitch. It doesn’t change the tempo, it just converts an existing cue point into a grid marker or grid to cue.

In regards to the post about it being latency, I wouldn’t be surprised if that was the problem. I’m using a shitty desktop while I make up my mind about what laptop I’m getting with financial aid from school.

what version is it?

1.2.4

I duplicated it with a home brew VCI-100SE using the newest 3_5_2 mapping. I had the grid marker as 1 a cue point as 2, another cue point as 3 and the track was locked. Juggling between 2 and 3 did nothing, but juggling between 1 and 2 eventually changed the grid marker to cue point 1. I will say I had to go very fast and would never juggle that fast in real life though.

Not sure what the problem is though.

EDIT: tried it again and this time cue point 2 changed to grid marker 2 and cue point 1 remained grid marker 1.

odd…

I’m glad to see the problem isn’t me. I agree that for 99.99% of my cue point juggling i won’t go that fast, but there are those rare times I would like to drum away with reckless abandon so to speak.