Mapping help

Mapping help

I try to perfect my beat gridding mapping for maschine. I really like what Ean did in his Prep Tool with the Master Tempo, so every song plays in its native speed. Can anybody please explain me how to do that?

I spent hours without getting it to work.

Here’s what I have so far (everything mapped to one button):

  1. Set Deck as Master
  2. Set Auto Master
  3. Sync Deck
  4. Play / Pause

What am I doing wrong?

Thank you in advance!

From Ean’s mapping:

Play button commands:
Tick on = direct-1
Play/pause
Auto master mode = direct-0
Sync on = direct-1

Cue button commands:
Tick on = direct-0
Cue
Jump to next/prev cue /loop = dec
Auto master mode = direct-1
Sync on = direct=0

Thanks Stewe, but I can’t get it to work. The master clock is not changing it’s tempo. The only difference I have is that my “cue” button also sets a grid marker at the same time. But this shouldn’t affect the master clock, should it?

It shouldn’t. Make sure you have command for Cue (hold) mapped in to same button with Auto Master (direct-1). Cue is doing trick here, when you press it master selector will automaticaly jump to deck to pick up tempo of the track and on release of button you’re back to clock.

Check Cue first. If u can’t get it right again, then maybe you should create new mapping with just this few controls to make it work properly and then ofc try to re-edit it in current tsi.

Thanks for your explanation. I double checked it now and it works… well it works sometimes on every third or fourth try. I will use your advice and make a new mapping with the cue and play functions. Hope to figure it out soon, that ish makes me crazy ^^

Ok, so I set up a new mapping with only the cue and play functions and I got exactly the same error. I found out when I click with the mouse to the first downbeat (snap mode on), it sets the cue point and it works. When I use my midi button it’s still not working.
I also realized when it’s working it’s not only setting the cue point it automatically starts playing. I thought this behaviour is CUP only… So, I now know what’s the failure but I don’t have a clue how to fix it.

Did you follow this path Add in / Deck common / Cue and did you set Cue as “hold”?

yes , I did.

Do you have only Cue and Play buttons mapped and still having issue? I mean, if you have more commands around maybe problem is caused by something else.

I set all my other mapping’s in- and out-ports to none, so there shouldn’t any other command messing around with it. This is annoying…

I’m including only this new mapping you are talking about, with play and cue. Not other device mappings.

You aren’t looking for TSI map don’t you?