Midi Fighter Livid Block Mapping
Ok so I have two midi fighters and I just got a livid block.
It has an 8x8 grid of buttons and I wanted to make the surface into 4 “midi fighters”.
So pretty much the exact same mappings as if each were deck a, deck b etc etc.
Then I want to map the buttons on the top to be pitch control or effect modifiers if you toggle a button.
What would be the best way to replicate the midi fighters. Any words of wisdom. I am unsure how to make the “shift” button the shift button on the block. I so far only know how to make play and pause and the easy ones. Its so confusing.
I think it would be such a cool map, it would be like 4 midi fighters all connected in one box. ![]()
Any advice on how to copy over the mapping scheme?