Lots of times when I setting cue points / loops in Traktor, I will do them out of order, so that I might find the loop I want for the mix out point and set it as Cue 2, then the intro and set it as Cue 3. For consistency, I set up all my cues / loops sequentially. So when this happens, I have to delete the loop set for Cue 2, resave Cue 3’s loop as Cue 2, delete Cue 3, then find and resave Cue the outro as Cue 3.
It’s a pain in the ass.
Is there any way to just tell Traktor “Hey, make this one number 2, that one number 3, etc.”? I haven’t been able to figure out how to do it.
I agree with you, guys
this is definitely one thing missing from the software
or if at least there was an option to sort cue points in chronological order like in serato
Click on the Cue Point Number button you wish to move. Press MAP (under the STORE button).
Then click the Cue Point Number button you want to store it on.
The cue point/loop/load marker is moved & stored, no need to delete and redo.
Thanks, Karlos! That’s great information. I had no idea you could do that
That said, I don’t think that’s exactly what people are looking for… When you use the ‘map’ function as you described, yes, it moves the selected cue point or loop to another number and yes, it even keeps the old cue point or loop that used to be assigned to that number (which is certainly nice). However, it still requires the user to re-assign that “old” cue point or loop to a new number manually.
What people want is the ability to “swap” already assigned cue points or loops around without losing anything. For example, click on #4 and drag it over #2. As a result, cue point/loop being dragged becomes #2 and what used to be #2 becomes #4 with no need to re-select or re-assign anything. Basically, just re-arrange the numbers
It takes an extra step, but that’s the only way to do it. If you have all 8 cue points stored, you can drop another cue anywhere, by clicking store. That cue point will not have a number. You then can use it to move your cue points around with out having to erase and remap one. Then erase when done.