Need more modifier conditions

Need more modifier conditions

Guys is there a way to trick Traktor to add more modifier conditions?
See below screenshot, I need one more M4 - 0/1.
Tried to map the button twice but one with (see screenshot) and one with M4 but did not work.

Any solutions?

Unbenannt-1.png

Story of my life :slight_smile:

Means?

Been waiting for ages to see this added to Traktor :slight_smile:

Hahaa cool, all right bro. I watch out for a workaround, let you know later… :wink:

Bomes Midi Translator.

Stewe - I can’t believe that you don’t already use it???

FREE version:

What is the Bomes in this doincaseg? How to fix my issue?
It looks like a software which runns in the background and translate MIDI notes and forward the translated notes to for instance Traktor. Correct?

Actually I am not sure how reliable this would be, as even Traktor runs sometimes not reliable enough.

I’ve used Bomes extensively with Ableton - I’m sure it would work fine with Traktor.

Basically, you can create modifiers in Bomes, that would work in Traktor.

Imagine Bomes sitting between your controller and Traktor. When Bomes receives a held midi note from your controller (your pre-Traktor modifier button), any other button you then press on the controller will be changed to match the rule in your Bomes Modifier (change the channel that it is transmitted on/change the actual midi note/velocity, etc…). You can then map that Modified button in Traktor as you would map anything.

Seriously - I honestly can’t believe that Bomes hasn’t been used more along with Traktor. :confused:

But, to answer your question:

I suppose it depends if Traktor can send midi OUT (to Bomes) based on a modifier condition. I don’t know if it can.

BUT, again, it could be done OUTSIDE of Traktor. If you created a modifier in Bomes that matches the button you’ve got mapped to Play/Pause, then I suppose Bomes would allow you to make more modifier conditions?

It’s certainly worth looking into. Maybe hit 'em up on the Bomes forum?

I used it before and it’s awesome. But the thing is that it wont work for most of people - free version has trial period and not everyone is willing to pay extra $60 to fully utilize all features from my mapping.

I think I had something similar working in one of my cfg, I’ll have a look

LMK the commands you’re trying to map

One button should have two functions:
A. Crossfader assign-left button.
B. Seek to position 0:00.

Behaviors/Conditions:

  1. Works only when ‘Play/Pause off’.
  2. Deck 1|3 selector ‘M1 0’ for deck 1, ‘M1 1’ for deck 2. This modifier number 1 works in toggle mode.
  3. Shift button modifier number 4 is to have this button work in two ways:
    Unpressed crossfader assign - Pressed seek to position 0:00.

Please remember that this button is for deck 1 and 3, depending on if another button for modifier 1 is active or not.

Hey

I don’t exactly know if it is what you’re looking for, LMK what is right or wrong or missing. I set the xfader position to reset btw not direct= 0.00.

test xfader2.tsi (597 KB)

/e I noticed decks A/C untoggling when “seek position M4=1” is triggered. LMK what it should be instead ?

This can be done with only two conditionals if you use same modifier for your toggle mod button and Shift button.

-Toggle mod:

M1=1

-Shift mod:

press the button
if M1=0 then M1=2
if M1=1 then M1=3

release the button
if M1=2 then M1=0
if M1=3 then M1=1

You just have to duplicate all your commands that work in the Shift layer and assign them to both values M1=2 and M1=3.

Yes Stewe you are right! I skipped that… Thanks for this too!!!

Always glad to help :slight_smile: