Lots of firsts with this one. Found a sample on an old DJ battle record and incorporated that, first mix with my first stab at sound treatment, first time using the TR-8 for drums and first time arranging in Live and re-wiring and mixing in Studio One. Hopefully I didn’t screw it up too much, but I’m digging it. As the title implies, it’s just a nice groove, at least to me.
Actually, I was looking at getting some pitch correction software and a version of Melodyne comes with Studio One and Studio One was on sale. I gave it a demo and was really surprised at how intuitive it was and easy it was to use, especially for mixing. I’d heard lots of complaints of Live’s mixing capabilities, but never really thought anything of it since I was used to it. But in Studio One, it really is quicker and much more intuitive, at least to me. I’m sticking with Live to sketch out songs and arrange as I love Session View and the Push, but re-wiring into Studio One to mix really just seems to fit better for me.
I was on the fence with the TR-8 the first couple days I had it. The release of the 7x7 sounds pushed me over the edge to try it. I compared using it to using Push and samples and while you can get really close, there’s just something more alive about the sounds in the TR-8 and it’s just much more fun than samples and Push. The built-in effects really add a lot to the playability of it as well and I really love the shuffle. The scatter function is pretty much a waste IMO, but once you get down with it and find out a lot of the “hidden” functionality, it really offers a lot for the money if you’re into the classic Roland drum machine sounds. (hopefully they’ll be adding a few other sounds in the future) I’m thinking eventually I’ll be adding it to live sets on my decks. But overall, it’s damn cool and fun just to sketch stuff out. It really provides some nice ideas for overall song drum buildups and breakdowns. The biggest pain is incorporation into a DAW because to record everything individually you need to use the TR-8 as a soundcard. There’s some ways around it by grouping certain elements which I might look into a bit further. (for instance, group the toms, hats, etc. then process them all together in the DAW)