Hey guys! im trying to make an ultimate map for my apc mini and then share it with the community, but im a kind of stuck in this part… so i was wondering if someone can help me or may guide me.
first of all im going to explain what im trying to do…
i took a square of 4x4 pads to trigger all the slots with some conditionals
if M1=0 the square is going to lauch only the first page of the slots
if M1=1 the square is going to lauch only the second page of the slots
… continues until the last page.
But! im having troubles with the LED’S feedback. Im trying to get this feedback
Slot empty = Red Led
There is a sound/ sound is stopped = Yellow Led
Sound is playing = Green Led
Actually i get this feedback but, also here is my problem..
Imagine that ll
/
in the cell 1 to 4 of slot 1 there is a sound but in the cell 5 to 8 there is not sound so i lauch for example cell 1 of slot 1 and the led turn from YELLOW to GREEN (its ok) then i change the page from 1 to 2 with the botton mapped to a modifier and then i return to the page 1 with another button so when i come back the GREEN led is now YELLOW but the cell 1 of slot 1 is playing *
i don’t know why this is happening and im so pissed off because i have been working on this map for 4 days and still have this ***** problem.
PLEASE HELP ME
More info…
Led output map
“Loaded/Empty”
min max
Controller range 1 3 invert
Midi range 3 5 Blend
“Play/Pause”
min max
Controller range 0 1 invert
Midi range 1 5 Blend
Problem was that your slot state output commands were relaying on the controller range values. Each cell should have three different commands assigned to one note/button.
I’ve created three duplicates of “Slot 1 Cell 1 State” and assign them with a modifier condition of “Cell State”
No Problem, When you set the controller range from 0 to 3 it means that all four signals are coming in that output (empty, loaded, waiting and playing). A modifier at the end is making decision on which single signal is actually going out to the LED.