I really love the way the two push-rotaries on the S4 (above the cue points) are mapped. I loop a lot in my sets and just love the way how these two allow me to quickly set, move, and adjust the size of loops. Especially the moving is great for small adjustments.
Now as far as I know, the X1 allows for moving too, but only by 1 bar at a time. What I particularly like about the S4’s mapping is that I can move a loop with it’s full size at one time.
Now I’m moving to two X1’s to replace my S4, I want to do the same with the two push-rotaries on the X1. I don’t care much about the browser push-rotary on the X1 so I thought I’d sacrifice that one for my loop controls.
But how? How do I create a mapping for the two push-rotaries on the X1 so that they are exactly the same as the one on the S4?
The easy way of locating necessary controls. Open an S4 mapping> Map whatever function and Learn with loop move encoder. Now scroll trough the list of commands and search for duplicates which should be highlighted. All the highlighted loop related entries are your target commands.
Hi Stewe, I don’t seem to be able to find a mapping in which these encoders are mapped manually. Just have the default embedded mapping. Can you recommend a mapping in which they work the same? Or another approach maybe?
BTW: I have no trouble paying someone for the trouble of creating me a mapping that maps the push-rotaries in the same way as the S4 does. Rest of the mapping I can do myself, just want these puppies to do the same as its big brother’s.
Left:
• Move the loop with the size you’ve selected
•*Pressing sets the loop to active / deactivates it
Right:
• Increase / decrease the size of the loop
•*Pressing instantly sets creates the loop with the size selected and sets it to active
Optionally it would be great if the moving of the loop goes with 1 bar per “click” if you hold shift
Ok, I’m almost there! The only thing I now need is for the track to beatjump with the same amount of bars as the loop size when the loop is not active - is that even possible?
I use ‘beatjump’ command for my buttons and the ‘move’ when it comes to encoder. This command basically moves around the track, but, if I add a ‘Size Selector’ > set the value to loop and map to the same rotary then it should drink a water.