Storing Hotcues AFTER the 8 available BLUE slots...?

Storing Hotcues AFTER the 8 available BLUE slots…?

Take a look at this thread over at NI:

https://www.native-instruments.com/forum/threads/track-preperation.265609/

It looks like this guy is able to store a load marker outside of the 8 hotcues. Hopefully, this leaves a load marker stored at location 9, and leaves locations 1 - 8 free to be assigned later on on.

Anyone tried this? I must admit I got pretty lost when he said “Open new collection that only holds this track.” :expressionless:

lol, this is like glitching in video games

He also does unnecessary steps as someone also told him.
You can store more than 8 hotcues in traktor. If the first 8 slots are taken traktor will create a ninth one, and so on (can’t remember the max). You can’t access it/them through your hotcue button(s), you can on the other hand use the hotcue menu/list in the software. It is handy for load markers and to create points to remember even if they’re not ‘playable’ as such.

That’s exactly what I want to do. (Traktor can hold 32 cue points - I don’t think I’ll EVER use 'em all! :wink:).

I want to set load/fade-in/fade-out markers that are NOT accessible by the Hotcue Buttons (so “load marker” could always be cue point 9, “fade-in” could always be 10, “fade-out” could always be 11, etc…). BUT - I want the Hotcue Buttons to remain empty, so that I can assign them to loops or cue points when I decise what they will be.

The “point” of all this, is to have the visual indicators on the wave form, BUT NOT taking up a performance Hotcue Slot… (Which I want for cue-points for juggling/skipping, etc…)

It feels like this guy is almost there - but I can’t really understand how to do it. :disappointed:

The important thing for me - is to have the visual indicators on the waveform, AND have all 8 Hotcues EMPTY for later assignment. What I need to avoid, is setting all of my hotcues FIRST, THEN adding the load/fade markers in no-hotcue cuepoint slots. Because, while I will know where the load marker/fade markers will be, I won’t know where my hotcues will be until I have played the tune a few (many…) times.

(It feels like this can potentially be done with some clever mapping (ie - set a single button press to set 8 cuepoints (all the hotcue slots), THEN set a load marker (that will default to the next available cuepoint (cuepoint 9)), THEN DELETE the previous 8 cuepoints (hopefully leaving the load marker at slot 9)), but I’m buggered if I know how to do that!!! :rage:

Actually that is pretty easy to map. The problem lies with Traktor’s automatic reassignment of Hotcue numbers. If even one of the first 8 Hotcues is free Traktor will assign them to the ‘unnumbered’ Hotcues at some point, which i haven’t been able to determine. :disappointed:

Well that just sucks. :cry:

I think this is possible. Some of our mapping wizards should know more (if it’s possible to map this to a single button or 8 of them depending on the number of hotcues previously assigned to a track)

^Seen this? That’s the problem (I think). If you have a Load Marker saved as a cuepoint at Position 9, then you delete Hotcues 1 to 8, that Load Marker (possibly?) get’s reassigned automagically to the next free cuepoint, which would now be Hotcue 1.

:rage:

On these two occasions Traktor automatically reassign all free Hotcue numbers:

  • Using (importing) an exported Traktor playlist (which should contain all stored hotcues for it’s tracks)
  • Using Traktor’s ‘Map Hotcue’ function to manually reassign the current (last used or set) Hotcue to one of the first 8 numbers.
  • Using Traktor’s ‘Store Next Hotcue’ function (Set Cue and Store as next Hotcue and Store Floating Cue/Loop as Next Hotcue)

If you happen to stumble on any other conditions for this, please let us know…

Apologies I didn’t read any of the thread, I just saw Patch’s post.

You can set over 100. Rainer stopped counting at 100.:thumbsup:

This can be done, it’s a bit fiddly but it can be done in the software.

Set a cue point by pressing the next available slot - you get a blue cue point.
Change the cue point to a beat grid in the drop down - the blue hot cue disappears.
Change the grid marker to a Fade in Marker - no hot cues are used but you have your Fade In point

I haven’t tested this - I just messing about seeing if it could be done. I dunno it they are mappable but you can use the hot cue jump buttons on the software so you could map ‘next/previous cut point’ to a controller.

Sorry if I misundertood the question Ive been asleep for about 6 months :roll_eyes:

Karlos

The problem with Traktor is that if a track has free numbered Hotcues available, which is what patch (as well as i) would like to have, and additonally some unnumbered Hotcues in use (like a Fade-In marker or even an unnumbered Gridmarker), Traktor assignes the free numbers to the unnumbered Hotcues (in sequence btw) under a couple of circumstances automatically, which is what we would like to prevent.

Nice feature for an update, “Store Cue” and “Store Hotcue” buttons.

I THINK it was an existing feature in Traktor (non-Pro) 3…?

This worked at my end:

  1. add all 8 hotcues.
  2. map “Set cue and store as a next cue”. Once it’s mapped press the button to set next cue (9th)
  3. change the cue type to anything except the Grid marker. (Traktor won’t allow it)
  4. map “jump to next/previous cue” buttons to navigate cues while messing with invisible ones.

That’s just what i did before. Still reassignes numbers when [condition] happens. :confused:
What i do with a fresh track is:

  • listen to it, setting cues with " set cue and store as next hotcue"
  • set one additional hotcue that i don’t need
  • map the last unnumbered hotcue that i set first to hotcue 8, then 7 etc last to 1.
  • delete hotcue 1. now i only have unnumbered hotcues.
  • go through all unnumbered hotcues from start to finish with “jump to next/previous hotcue” and
  • change type to what i need
  • assign number if i need it with “map” function
  • delete hotcues i don’t need with “delete current hotcue”

Yes, this does exactly what I was looking for. Thank you.

Sounds like we have an answer!!! I’ve just moved house so all my stuff is in boxes - but this is the FIRST thing I’ll be trying when my gear back up and running.

Just stumbled on this thread, awesome stuff will certainly be trying this out once ive finished the 9-5 thanks stewe i now know how i will be spending the majority of my weekend :thumbsup:

What I do when using Traktor is, after I’ve got all my cues set up, I drop an extra cue… [Store] it, then [Map] it to all the hot cues that I don’t actually want, then delete it. This allows me to have more than 8 total stored cues, without having all 8 of my hotcues used.

The reason for this is that my hotcues are meaningful, if a song doesn’t have what one of them is for, then I want it empty rather than just something random.

Actually, let me correct that… the specific numbers were meaningful for me. I’m a little looser with what my cues mean now, but only a little. I abuse markers pretty hard, not for what they’re meant for, but primarily as informational markers. Regular cues indicate my mix-in points, loops indicate sections with vocals, fade-ins bracket odd-length phrases (like one-bar fills and such), load markers indicate sections with drastically different BPM than the rest of the track, etc. My tracks usually have a good 15 or 20 markers in them (sometimes more).

OCD - it’s a helluva affliction.

Or drop 1 extra cue for every hot cue you don’t need in the same spot (End of track?], change type to fade out (for easy recognition], remap to the ‘free’ numbers. But don’t delete them yet, so we can avoid Traktor’s automatic reassignment on export, remap, etc.
Result: You will have a number of orange (fade-out) marked extra unneeded hotcues (e.g. hcs 5 thru 8), which can be used on the fly, if you delete them first AND as many unnumbered ‘Markers’ in your track as you want. That’s my solution… not the best but it works.