Traktor - going back to a loop without creating a hot cue.

Traktor - going back to a loop without creating a hot cue.

So you’re playing a track in a deck in traktor. There are already several hot cues set. You create a loop and it plays. You deactivate the loop and the song keeps playing. The in and out point on the loop are still there. Is there a way to trigger that loop again without having made it into a hot cue or saved it to a remix deck. I have read there used to be a feature called reloop in the old traktor. I am basically looking for a ‘Play last loop’ command

Anyone know if this feature is in traktor or can be faked?

You just want to toggle loop active and it’ll jump back I believe.

Nope. ‘Loop Active’ doesn’t jump, just activates the next stored loop the track runs into on it’s timeline.

Track Deck → Cue → Jump to Active Cue Point (obsolete but works, can be found with cmdr software)
and
Track Deck → Cue → Jump to Next/Prev Cue/Loop (going backwards)

In conjunction with ‘Toggle Loop Active’ it should jump to the last used LoopIn/Cue Point and the Next LoopIn/Cue Point it finds going backwards respectively and then activate the Loop if it finds itself between a LoopIn and a LoopOut marker.

“Jump to Next/Prev Cue/Loop” only works for stored hotcues now (regardless of them being one of the initial 8 or not) and will override any temporary cues made by non-saved loops. This used to be the way to do it tho but it no longer works.

Really? I always thought it worked on LoopIn and standard floating Cue points as well… :confused:

Then ‘Jump to Active Cue Point’ it has to be i guess. As long as the LoopIn/Out markers are visible, the LoopIn marker should always be the “Active” Cue Point.

On older versions I think, but this makes sense. I’ve always used a cue, means I can keep it for another time.

Sent from my SM-G900F using Tapatalk

For the most of commands that are now gone I’m really missing the “Scratch” from Traktor 3 I think… :slight_smile:

You could easily map it to button and create a backspin hotkey. Man this all sounds like a nice idea for the Blog Article on what old mapping commands would we love to see in Traktor again :slight_smile:

This still works in Traktor 3, but you need to copy it in your TSI file with the CMDR Tool …

Yes, it is possible to import old mapping and this command will appear. However this command doesn’t work the same way as before.

just tried this macro in TP3.2, and it does a reloop for me. No cue point needed.

  • jump to active loop quantized (trigger)
  • loop active on (direct=1)

EDIT: I’ve now uploaded a demo mapping of loop reloop, and a new loop backwards feature that manipulates the IN point instead
https://maps.djtechtools.com/mappings/10252

is there a way to shorten the active loop that is being played - but by moving the IN point every time by halving the loop lenght?

Yes. That’s exactly what i coded after a lot of tinkering.

Keyboard based-demo:
https://maps.djtechtools.com/mappings/10252

Nice estrela :wink:

Stewe, I think it’s time to finally make a mapping for my controller for TP3 :wink: