I can easily map a LED output if a remix cell slot is loaded, but cannot figure out how to do two mappings depending on the loaded sample type.
I currently have my Traktor v2.6.2+ mapping to show yellow for loaded remix cells.
What I want is 1 color (for example RED) if the loaded cell slot is holding a one shot, and another color (for example yellow) if the loaded cell slot is holding a loop. Have figured out how to change the LED to GREEN if a loop is playing, and not if hitting a one shot.
You can accomplish this with the “remix cell state” modifier condition. Click the condition slot and navigate all the way down where this modifier is located. Then select any slot and cell state from the list and assign to a remix deck target. Now you’d be able to set a modifier value as a empty, loaded, playing and waiting.