Launchpad S, Traktor, and blinking LED's

Launchpad S, Traktor, and blinking LED’s

I’ve done a couple searches on the forums and i don’t really understand what people are coming up with. What I want is simple.

  1. button is solid color (green) when X is off
  2. button is blinking (red) when X is on

I don’t want blink on 100% of the time, just when X is triggered. And when X is untriggered, i want it to return to solid.

I know how to map x. I know how to map color. I know how to map global monitor. I’m missing something.

Thanks in advance,
-DB

You need to map one toggle type modifier (o-1) and select modifier conditions for ON (1) and OFF (0). Since Traktor doesn’t offer them as a toggle type action such as ‘FX On’ or ‘play’ you need to do the trick.

Add in Modifier 1
Modifier conditions / M1=0
Type of controller-button
Interaction mode-direct
Set to value-1

Add in Modifier 1
Modifier conditions / M1=1
Type of controller-button
Interaction mode-direct
Set to value-0

Button off state is 0 and button on state is 1. Just dedicate them to corresponding commands for each time.

worked perfect, thanks. also made this for anyone who may want (for launchpad s):

0- Off

1- dim red
2- med red
3- bright red

34 - medium yellow
35 - bright yellow

16- dim green
32 - Medium Green
48 - Bright Green

33- medium green/yellow
49 - Bright Green / Yellow
50 - Bright Yellow / Green

17- dim orange
18- med orange
19- bright orange

can’t seem to find a dim yellow. i might be color blind?
-DB

beat phase stops blinking when u stop the deck. is there one that doesn’t stop when the deck is stopped?*

Thanks for the follow up! I’m sure that will be useful :slight_smile:

Beat phase moves with grid so you indeed need a deck running to display it in LED output. If your mixing stays under three decks, than you could use your fourth deck as a beat phase support deck… Think about a loop recorder too, I remember I could create a solid blink state from there too.

mapping it to deck d worked. i just had to bind a button to play and mute deck d and i have to remember to load a track in it, then hide it. not 100% ideal, but works. thanks man.

I know. I wish NI allow for that kind of functionality without any workarounds. This is why I love my Midi Fighters - I can set any rate (pulsate or blinking) by using a dedicated settings channel in a controller.

To add on a concept, you can map all the deck D controls to your browse knob. You twist this knob to scroll your list anyways - at the same time this action can get your Deck prepared without thinking of everything. (volume, load, play, sync, loop)

Color chart

This is explaining which number refers to which color, while mapping color LEDs on launchpad in Traktor 2

Nice one!

I’m actually thinking of integrating a launchpad mini as a mapping tool that replaces that little modifier state displays in Traktor. I’m tired of the looking in the controller manager so I had this idea to map my BASE controller which currently serve in that purpose. But LP mini seem to be perfect controller for this use case.