Simple button LED on/off switch Traktor need help.
I am setting up a button controller to load certain FX into FX unit 1 in Traktor. Issue is I want to get the LED to light when a button pushed/selection made telling me I currently loaded that preset and then off the light when I push a different button/alternate preset and so on. I do not want to use a Unit or Button On function to use as an out for LED as my on/off of the FX(s) is done separately via my X1. The midi controller merely loads presets and I want the LED to light per preset else all off. Tried to use an out with Effect Selection 1 and modifiers too but to no avail as the buttons remain lit even when I switch. Any ideas?
are your presets single or chained effects?
How many buttons do you use for your presets/how many presets?
How do you select other fxs that are not a preset?
I/one can give you a solution but I need at least that last third bit of information to be correct.
It’s an effect group, one of Ean’s tricks. Since I have the X1 I use that for manipulation of FX decks 1 & 2 but I load up different FX all the time so I use my Launch Control as a preset loader. I think it’s probably a matter of setting normal LED on and then perhaps a modifier that turns it off (invert I assume) when a different button is pushed.
Let’s say you have three presets, you only need one modifier with 4 values (0 to 3).
Map your modifier to your three buttons (A,B,C) so each sets the value directly to 1,2,3 respectively.
The only thing you need to do is for each button to map each ‘out’ event:
so for button A:
mod 1 when mod1=0 0/0 0/0
mod 1 when mod1=1 1/1 127/127
mod1 when mod1=2 2/2 0/0
mod1 when mod1=3 3/3 0/0
for button B that would be
mod 1 when mod1=0 0/0 0/0
mod1 when mod1=1 1/1 0/0
mod1 when mod1=2 2/2 127/127
mod1 when mod1=3 3/3 0/0
for button C
mod1 when mod1=0 0/0 0/0
mod1 when mod1=1 1/1 0/0
mod1 when mod1=2 2/2 0/0
mod1 when mod1=3 3/3 127/127
etc if you have more than 3 presets. Get it?
Add eventually for each button a send modifier state command (inverted). That done you miss here something, hence my third question, you need to correctly have your leds unlit when you change your presets to a selection of fx (or single) that is not a preset. So whatever your action is, you need to map to that action the fact that it will change your modifier value to 0, if that’s feasible (which can be an issue if you’re using another controller that doesn’t send midi messages). As a side note if you want you can double your number of presets if you want to have single effect presets and chained effect by adding more values to your modifier, using the built-in modifier fx panel mode, and mapping correctly to each of your buttons the value that buttons must have. As for the outs it’s the same principle as above, you’ll need to map out each event.
That’s all I can say with the info you provided for now. Hope that helps.
I appreciate the help. Funny how complicated it gets when you are not actually on/offing something aside from just the LED output. I have for example the Macro FX set up on my Launch Control where each button/LED toggles in an green/red state on/off using a different modifier for each (M1=0, M1=1, etc.). However yes I can get button 1 green and button 2 green even though only one of those presets are actual active. For the MAcro FX each button does act as an on/off so I do use “Unit On” as my out. However a simple preset switch with no “on” function seems a lot more trouble. I suppose I could just simply make the preset load and “on” as well but I wanted to avoid that as my X1 actually controls the on/off of all three effects in group as well as Dry/Wet etc. Or I guess I could forgo the lights altogether.